I am curious as to whether FC considers tradeskills to be pretty much what they want, or whether they think they are horribly broken.
Coming from DAOC, the AO tradeskill model is horrible. In DAOC, tradeskills have their own set of problems, but there is a real economy around them. After the very beginner levels, there is no real reason to buy stuff from merchants anymore. Everything you need is better and cheaper from a player, if not from a quest.
In AO, my first character is now level 40 (I know, I am still a total newb) and other than getting help with implant assembly, which isn't really a tradeskill anyway, I have had no need to buy *anything* that any player creates.
It seems like maybe at the very high end there is more, but that means that you ahve to get a tradeskill character up into the high end before he can start making any money to fund his tradeskilling.
Am I missing something here? Is this just the way it is in AO?
Berkut