Inflict not an enemy every harm in your power, for you may soon become friends - Ancient Wisdom
Coke "Cigara" Breakfast 220/22/69 - Kinda retired...
Ciggie - 120/5/5 - Future project perhaps
MA concerns, requests and general wishlist - MA Profession Thread
Prof in action (I hope :P ) - Discussion Thread
How to factor Armor Class and Health Points in PVP? Just and idea - Bump if you like
Just for laughs - The world is crazy as is, laugh!
Joeymtl The Renaissance
Tsbish (Tradeskiller)
Shibasama (lvl 5 with Feeble Gladiatorbot & Red Line)
Achiever 66.67%, Killer 53.33%, Explorer 46.67%, Socializer 46.67%
The ease that high AR professions have to hit/perk us I think should be a priority over eating through cocoon on a profession that has enough of a def rating for us to not always be able to hit/perk them without moonmist at least running. So I'm agreeing with Joey here that it would be nice to eat cocoon faster we have have bigger foxes in our garden than that atm. I think the new HUD3 items for evades and MA skill fix this but as I said in another thread they all go in HUD3 only making us choose between crit, ar and evades. That limits us from being the profession we were before LE came out.
They told me to shoot straight
Don't pull the trigger squeeze
That will ensure a kill
A kill is what you want
A kill is why we breed
10,000 voices 100 guns
100 decibels turns to one
One bullet one empty head
220/25/70 Martial Artist - "Kongfuchick" -
165/20/42 Doctor - Tazmek "Drpvp" Clone -
153/11/28 Soldier - "Ruscared" - Next 220! -
111/12/28 Trader - Keep "Hustlejr" Hatin -
109/03/02 Keeper - "Swizzy" -
066/02/00 Agent - "Surprisemtfk" -
069/02/02 Enforcer - Old "Sphinxaur" School -
001/00/00 Trader - Hustlemuscle - retired 130 trader -
Proud Member of Chaotic Order *AP*
I can see MA's with some form of snare aura.. think about movies like bulletproof monk and the matrix, moving so fast that everyone else seems to slow down.
I'm sure that if FC still had a dev interested in MA's they could make it work... but I won't be holding my breath.
yeah, snare aura is just dreaming.. but since this is a wishlist..
A red dawn improvement is really in keeping with the profession however, infact we already have it just its needs to be scaled better so we are healed for more in higher lvls then at present. I think its something FC may genuinely do if we push it. Especially considering all the HP items around atm, and our 'evade nerf'..
Enigma could use more nano drain, most people just laugh as their nano pool isn't even halved when it's used on them.
- fix bbcs
- give us some kind of new healing ability i dont care if its less recharge or more heal. with SANE requirements that doesn't expect us to have ai30 or run around with scouts or whatever. (i realize sil said no but hell take a look at the other profs. if they didnt whine this much would they have gotten these 1.6k pet instant dmg procs and the other insane **** they got?)
- http://forums.anarchy-online.com/sho...d.php?t=514672
- i totally forgot the removability/resistability of procs/gth/whatever but that's less a ma issue but rather bbd(broken by design) :/
- reserved for future ideas
Last edited by Yue; Nov 27th, 2007 at 11:02:34.
Nekrofiil: | Your smart ass thread got deleted. I feel sorry for you
--- cut wrists imho :>
Originally Posted by Kinkstaah[Redliner]: What I write on forums is one thing, how I act ingame is another story. If you have any complaints about my ingame behaviour, feel free to send any AvR officer a tellOriginally Posted by Avon
Originally Posted by PooNaGe
what about MA special attack ,wich add 3 or 5 SA blockers ??? recharge 2min !u applay on ure self or on friendly target
thats sound good for BS ^^
Mutsu317 Lvl 220 MA Opi
WIld317 In progress pew pew advy soli
Wish list : new Shen +DD "MA only", Proc stun, 10 Attack blockers and go hell heals !
nice idea with Special attack with blockers
but 50% dodge/duck/evade close check, wtb finally to use it on almost all proffs ! (hi fix)
i would like to see resolved issue with out of range and working /follow button.
Rubi 2:
None
Rubi 1:
None
I'll add some ;
Remove Upon a wave of summer putting us in nano recharge after casting tight embrace.
As said alot of times : Make the heal larger.
Extend the evades line or make the SL evade buffs more usefull.
Maybe improve our true specials ? Brawl and dimach.
rather than a bunch of new stuff, i'd like to see old stuff fixed/made better. Like MA special attacks working while moving (like <3 uawos does).
Sleincour 220/30/70 Opifex Martial Artist
Patientis 220/28 Solitus Doctor
Ingha 220/30 Solitus Bureaucrat
Zizzla 150/20 Opifex Martial Artist
Grobian 142/12 Atrox Enforcer
Svengoran 127/15 Atrox Soldier
Illxlll 102/10 Nanomage Nanotechnician
Psicharpax 100/6 Nanomage Metaphysicist
Sleina 100/7 Opifex Fixer
Veteran of the Scandinavian RK1 clan guild ..:Nordic Alliance:..
All for that. I think one of the best things FC could do for us is revise our MA attacks; whether it's beefing up their effects, removing nano recharge from the ones that have it, reducing the recharge on some of them (Shen and FoL), taking other attacks off of MA skill and locking BM or the likes, or taking them back to how they worked pre-SL. I see more MA attacks as being useless now because of lock time and MAs would greatly benefit from having the ablility to use these without crippling other abilities with the need for the bonuses (stuns, DoT's, AR, snare) does help us stay competative in BS. I don't have a problem choosing which attack I want to lock MA skill with and I have no problem with different recharges, I do feel that anything over 3-4 minutes with the fast paced PvP and damage driven PvM now is a very excessive lock time.
They told me to shoot straight
Don't pull the trigger squeeze
That will ensure a kill
A kill is what you want
A kill is why we breed
10,000 voices 100 guns
100 decibels turns to one
One bullet one empty head
Improve disharmony of fix it !
Make it drain 500+ / hit and root/snare target !
Mutsu317 Lvl 220 MA Opi
WIld317 In progress pew pew advy soli
Wish list : new Shen +DD "MA only", Proc stun, 10 Attack blockers and go hell heals !
Only thing that needs to be changed with Disharmony is how it works with high reflects. Having Disharmony 10 perked for a short while myself while doing a lot of PVM and no PVP on my MA, I thought it worked extremely well (sleeping while soloing inferno dynas ftw). So I really don’t think it needs an improvement.
They told me to shoot straight
Don't pull the trigger squeeze
That will ensure a kill
A kill is what you want
A kill is why we breed
10,000 voices 100 guns
100 decibels turns to one
One bullet one empty head
Now more than ever:
- Longer duration on the MA buffs, Im tired of buffing 3 times an hour.....
What difference does it make to the dead, the orphans and the homeless, whether the mad destruction is wrought under the name of totalitarianism or the holy name of liberty or democracy?
Make a bow wielding MA less mockable as I dont like people insulting my baby bow MA when in teams. Perhaps a similair weapon to kyr'ozch bow without aimed shot (so we still hot swap for PvP) but with physical init so crit buffs work.
Bring back the bow!
Dude every profs has to have a broken perk line, it would be unfair for other profs to make ranger worthly usable.
Joeymtl The Renaissance
Tsbish (Tradeskiller)
Shibasama (lvl 5 with Feeble Gladiatorbot & Red Line)
Achiever 66.67%, Killer 53.33%, Explorer 46.67%, Socializer 46.67%