I'm playing my 130ish MA on a solo mission. I have about 3300 hps.
I'm fighting an orange NT mob. He's only hitting me for 150 so I'm pacing myself and the NT is losing badly.
I know enough to keep myself near max hps at all times vs NTs. So after it's hit me 4 times (600 damage), I start to heal myself. I get a message saying that Nanobots are unable to execute.
A couple lines down from that, I'm nuked for 2400 and it double hits (lag related?) me a couple more times for 150 and all my buffs scroll by and I realize that I'm dead.
My problem is this:
1) How often does lag have to kill you before Funcom will synchronize damage between the client and the server?
2) Why do mobs get to deal melee/ranged damage while they are casting nano's?
3) I presume the healing nano failure is because the game had decided that I was dead already. I've never seen that particular message before.
Lag and crashes is why I'm going to cancel my account again. It's too bad because there aren't any other MMORPG's that I want to play that are on the market right now.