Well, it follows a very very simple rule: only skillraised ini matters for recharge. And the reason being also logical: that ini lowering items are not supposed to slow down recharge (the scopes are the prime example).Originally posted by Lucid Flow
I would have to disagree. The fact that Recharge doesn't follow any rules for any rhyme or reason shows that. It needs to be fixed.
I wouldn't put too much faith in Funcoms coding, they have fixed many skills over time.
As they don't track where any plus or minus to a skill comes from other than pure skill, ability bonus and other-modifiers, they most likely copped out on trying to do a fancy piece of ini code and just went and used pure skill. Sure you could try to get them to code it so that ability, implant +ini matters, and debuff -ini matters and buff +ini matters, but equipment -ini doesn't matter. Of course, then they would probably also change it to 1sec/600 ini, resulting in pretty much ... well lot of work for nothing really useful.
They _should_ just say that "it is working as intended", so we could bury the issue. Knowing Funcom, isn't very likely to happen.