Page 5 of 6 FirstFirst 123456 LastLast
Results 81 to 100 of 117

Thread: Enforcer Wishlist Discussion

  1. #81
    Can we please have an update to the 2hb perk line already? I mean geeze its been forever.

  2. #82
    i think that rage animation would be cool,

    brawl special attack would be handy,

    and HP should aid in the Enforcers defense in pvp
    Novice Gangsta "Booondocks" Licious 92/9 enfo RK2

    Proud Veteran of New Movement.

  3. #83
    Quote Originally Posted by AnimeGod View Post
    HP should aid in the Enforcers defense in pvp
    1# on everyones wishlist
    Solitus Enforcer - General of Divine Shadow NEUTRAL

  4. #84
    Quote Originally Posted by Luiza View Post
    1# on everyones wishlist
    I don't think it can be seen as a bug or wish.
    So I added it to our concernlist. (#6, check it out)
    Harios - [Enforcer] cookies 220/30
    Advass - [Adventurer] nerf 220/21
    Wackios - [Shade] gankzsz 220/16
    Soldios - [Soldier] FA Burst 220/22
    Docios - [Doctor] healsplxz 220/20
    Cratios - [Bureaucrat] tape 220/19
    Proud Board Member of Dark Front Cookies >> Bacon, remember that!

  5. #85
    we got some nIce stiff with 17.7 - so maybe it's time for some new ideas. How about an extension of the elements line: Element of Granite (switching weapon dmg to melee)? Honestly I've been missing this one since the introduction of the elements line, even more since ofab weapons were brought ingame with wolf doing melee dmg...
    Every non-2he-user would love a possibility to bring weapons to the same dmg type as our perks.
    Tradition isn't about digging in the ashes - it means passing on the fire.

    Polarbaer with his crappy stuff

  6. #86
    element should last as long as MA fists. hate having two diff dmg types pre TL7
    Novice Gangsta "Booondocks" Licious 92/9 enfo RK2

    Proud Veteran of New Movement.

  7. #87
    Quote Originally Posted by AnimeGod View Post
    element should last as long as MA fists. hate having two diff dmg types pre TL7
    Mhmm. The element lines need to be reworked into usefulness, which I personally feel is to move their focus away from short term changes to long term.

    Basically, keep the requirements as is, there is nothing wrong with them really. But change the duration to 1 or 2 hours and remove the element cool down.

  8. #88

    Smile

    Bump for a new rage that break ALL root, snare, ... but one trox can use without cm in BS :P

  9. #89
    Quote Originally Posted by AnimeGod View Post
    element should last as long as MA fists. hate having two diff dmg types pre TL7
    Welcome to the plight of the Adventurer.
    Glarawyn L220 OT Adventurer
    It's good to be furry.
    ----
    Lilredhot L220 OT Enforcer
    Don't mind me, I tank without a helmet.
    ----
    Gunslinger19 L150 OT Soldier
    There's a word for people who think everyone's out to get them: perceptive.

  10. #90
    Quote Originally Posted by Glarawyn View Post
    Welcome to the plight of the Adventurer.
    http://auno.org/ao/db.php?id=245276

    Weird... I'd swear it says adv or MA, not enf...
    Papaver "Somniferum" (giMP) - Maternus (Enf) - Strumpf (Enf) - BillDoor (MA)
    S.I.N.C, RK1

    Quote Originally Posted by patho View Post
    I'll never titlewhore. Its like watching gay midget porn, it just doesn't get me off. Both titlewhores and gay midgets have all right in the world to do as they please tho'. Knock yourselves out.

  11. #91
    Bumping again to reassert a desire for a rage-line extension that removes all snares and roots. Being permarooted whenever you so much as look at an NT the wrong way is not fun. The rage line was intended to remove these things, and the SL nanos came after even though this line was not extended to compensate for it.

    Give us "Hell's Fury."

  12. #92
    Move 1he weapon buff to it's own line or one shared with piercing or melee energy.

    Increase Ice Burn run time to 1 hour.

    Remove stun req from devastating blow.

    Decrease snare of sl essences, increase runtime and remove wipe on zoning.

    New challenger with no cool down period.

    Give enf a sneak attack buff. Give enf the fixer nano Back Pain and give fixers the enf's change damage type line in return.

  13. #93
    Quote Originally Posted by squadoosh View Post
    Move 1he weapon buff to it's own line or one shared with piercing or melee energy.
    new all in one nano would be better (something like 150 1he,1hb,2he,2hb)
    Dragocz RK1

  14. #94
    Any chance of some piercing love?

    in the form of research (not some hud/util item) or new perklines would be nice. I know that if we share shades perkline some ppl will start to whine but maybe a slightly nerfed version of the shade perks?
    main: level 220/30/70 enf [ROXTON]
    alts: level 150 sec10 enf
    + a few gimp enfs

  15. #95
    Maybe I'm a bit late, and most things already have been said... but I can wish for it anyway I guess.

    An enforcer only piercing perk line. Not the same as the shade one.

    A melee energy perk line. Maybe one shared with mp's and adventurers?

    Add melee energy and piercing to our research. Pretty please!

    A new composite weapon buffs +200 in 2he, 2hb and melee energy, some add damage and +50 fast attack.

    Another new composite weapon buffs +200 in 1he, 1hb and piercing, some add damage and +50 brawling and multi melee.

    Hud items for melee as useful as all those Dreadlock items and Albtraum thingies.

    Fix the element nano line by removing cooldown and maybe increase duration.

    Rework 1hb, 2hb and manners of mongo perk lines.

    Open up backstab to all professions or add a brawl based enforcer only attack of similar type.

    Add a new rage able to break all roots.

    A new challenger with bigger aao and much higher add damage.

    New and useful fear nanos.... we are after all the profession with the best fear nanos so why not make them useful again by increasing the psy cap by a lot?

    Remove or decrease snare on sl essence.

    A buff that healls us for a small amount every time we get hit or maybe the opposite, a buff that gives us a rapid hot when we are not in fight.
    Asynja, General of Ragnarok, the original level 200 and level 220 nanomage enforcer | Equip
    ____________________
    Art * Myling * En Garde!

  16. #96
    An upgrade for EQB please
    Punk
    Fixer/Enf/NT/Soldier/Doctor/Agent/Crat/Keeper/Engi

  17. #97
    #1: check buglist please

    #2: I'd personaly like some piercing love

  18. #98
    Quote Originally Posted by Asynja View Post
    A melee energy perk line. Maybe one shared with mp's and adventurers?
    I was thinking about that too. Perk line similar to ranged energy that would be available to all infantry/support profs but only enfos could perk it to 10. And you could use it with any melee weapon. Might make 2he even more cookie cutter tho.

    Quote Originally Posted by Asynja View Post
    Add melee energy and piercing to our research. Pretty please!
    Bump. Just add piercing to 1he/1hb research and melee energy with 2he/2hb.
    Last edited by NoGoal; Nov 18th, 2008 at 12:20:28.
    blah

  19. #99
    I liked the wish list and it seemed to cover all of the weaknesses enforcers are facing. this is my take on how to improve 2hb and maybe put it on level with other weapon lines

    http://forums.anarchy-online.com/sho...d.php?t=540591

  20. #100
    Quote Originally Posted by Dictan View Post
    I liked the wish list and it seemed to cover all of the weaknesses enforcers are facing. this is my take on how to improve 2hb and maybe put it on level with other weapon lines

    http://forums.anarchy-online.com/sho...d.php?t=540591
    Very usefull suggestion, thanks
    Harios - [Enforcer] cookies 220/30
    Advass - [Adventurer] nerf 220/21
    Wackios - [Shade] gankzsz 220/16
    Soldios - [Soldier] FA Burst 220/22
    Docios - [Doctor] healsplxz 220/20
    Cratios - [Bureaucrat] tape 220/19
    Proud Board Member of Dark Front Cookies >> Bacon, remember that!

Page 5 of 6 FirstFirst 123456 LastLast

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •