Opifex:
Advantages:
Decent Health (3 hp per 1 point body dev), Decent Nano
Not the most evened out abilities for Symbiant twinking and therefor not having the ability to get in the as high symbs as Solitus, but still can do fairly well. *Note* With recent patches with the additions to abilities it is now quite possible for Opifex to match Solitus in symbiants.
Skills for 220 Opifex Trader - No Equip/buffs/etc.
Code:
Abilities:
Strength 764 Agility 944 Stamina 680 Intelligence 764
Sense 912 Psychic 748 Body Dev. 1109 NanoPool 1289
Health: 4715
Nano: 4842
WeaponSkills:
1157 Shotgun 984 RangedEnergy 1015 FlingShot 1007 AimedShot 829 Burst 997 MultiRanged
Speed:
RangedInit. 996 Dodge/Duck/Evade 1164 NanoResist 1127 1140 RunSpeed
Other:
1151 Treatment
Notice: All stats are not including anything except what you put in IP as an unguilded, unbuffed, non-equipped 220 Trader.
Opifex Breed Perks (AI)
Derivate (AI 10 Opifex Primary Genome)
Code:
Requirements: Level 207, Must be behind target to activate
Description: A decent dot and initiatives debuff that the opifex can put on the target if behind target
Target=> -(600-610) 5 hits, 5s delay -400 initiatives (all)
Duration: 35 seconds Recharge: 110 seconds
Opening (AI 3 Opifex Primary Genome)
Code:
Requirements: Level 207, Target Must have more than 91% of their health
Description: A fair damage attack usable by the opifex when target is above 91% health
Target=> (maxed) -(2200-3000)
Recharge: 135 seconds
Dizzying Heights (AI 10 Opifex Secondary Genome)
Code:
Requirements: Level 207, Target must have Blinded by Delights running on them
Description: A large direct damage Attack
Target=> (maxed) -(3500-4000)
Recharge: 100 seconds
Blinded by Delights (AI 3 Opifex Secondary Genome)
Code:
Requirements: Level 35
Description: This perk will blind your target and reduce targets nanoskills by a percentage
Target=> Vision: Blinded Nanoskills (all) -5%
Duration: 25 seconds Recharge: 110 seconds
Shadowbreed:
Here are the stats for the Omni, Clan, and Neutral Opifex Shadowbreed (the max ones)
Code:
Omni Shadowbreed:
Description: This Shadowbreed increases runspeed, concealment, offensive modifier,
and critical chance over the duration it lasts.
Target=>Run speed 1000 Concealment 2000 Offense modifier 800 Critical chance 15
Duration: 30 seconds Recharge: 5 hours
Code:
Clan Shadowbreed:
Description: This Shadowbreed increases perception, amount of special attacks and normal attacks you can absorb, and all clan in the area are given a 1000 defensive modifier buff
User=>Perception 2000 Absorb hits 9 Absorb special attacks 25
Area (clan only)=>Defensive Modifier 1000
Duration: 10 seconds Recharge: 5 hours
Code:
Neutral Shadowbreed:
Description: This shadowbreed will buff the targets runspeed, concealment, offensive modifier,
and Crit Increase for the duration.
User=>Run speed 2000 Concealment 4000 Offense modifier 200 CritIncrease 12
Duration: 30 seconds Recharge: 4 hours
Armor:
Opifex can twink on practically all armors by level 220 that are viable for a trader. Keeping some very high stamina requiring armors out of OE may require a bit of work, but is doable. Overall opifex's have an advantage in this part as most traders by high level are looking to try to get into a set of Sharpshooters at high level, where opifex's shine in is sense/agility.. so it's easy to get on high quality levels of this armor. For tradeskilling traders.. combined scouts has a sense and intelligence requirement, which opifex can twink on no problem too.
Weapons:
No problem here for Opifex or any of the other breeds, but there is an atrox only shotgun, the Diamondine Kick Pistol, but can be upgraded for a 210+ only version usable by all breeds. Opifex as you can see from the skill layouts for 220, has a bit higher advantage in weapon skills, which could make a difference in getting something twinked on early, but not enough to really say opifex has a huge advantage over other breeds to get weapons on
PvP:
Quite a viable breed for most levels of trader play, having the decent nanoskills, health, and advantage in evades to definately make them a choice to use. Although I have to say the solitus' AI perks are a bit more focused with trader, the opifex's perks still are useful and can be used to make a fine PvP Trader. Opifex's shine when twinking on Artillery symbiants as they have already the high sense and agility, twinking strength is one of the easier abilities to increase, therefor making opifex reasonable when it comes to twinking on symbiants helpful to trader.
PvM:
I feel the same as above, Opifex certainly is a viable PvM choice for traders - whether it be low level, or high level.. No major problems getting on any armor, having the much needed evades traders need to make solo'ing possible, and having the nanoskills to cast nanos when the level requirement suits it..
And this concludes my Opifex Portion!