Page 2 of 2 FirstFirst 12
Results 21 to 23 of 23

Thread: Randomize in scripts, and execute on idle.

  1. #21
    /bümp.script


    Also, give us a customizable AFK message...

    /AFK (insert message here)

    /tell tomtemor hello!
    [Tomtemor] I am currently AFK, (insert message here).
    TOMTEMOR

  2. #22

    Re: Thread Completly Useless

    Originally posted by Gilgalaad
    The command to randomize parts of a scripts already exists.
    ROTFL.

    The question has already been asked - to no avail - but I'll ask again :

    "How ?"


    Oh yeah, and
    ++bump
    Omni.

  3. #23

    More Code for Coders

    The best that I can do is to have my 3 pets and I "sing" Clint Eastwood by Gorillaz. There are sections of the song sung by different characters, so my character dances, points and stuff as my pets and i spew out the lyrics for the song, in different colours. Many thanks to the Unity of the Rose script colouring utility.

    Anyway,
    Random would be a good thing to impliment.

    I think any of us exposed to code would love to turn our pets into chat bots, or at least provide a little more helpful information out of their mouths, or whatever my pets have.

    I believe we are all aware of the danger this could make.

    I would also like to see the ability to script things into guild chat, tell messages, whispers, and others.
    PLEASE, give use a simple YES or no answer as to whether or not the CoH chests can be opened

Page 2 of 2 FirstFirst 12

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •