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Thread: My 220 Atrox TradeSkill keeper

  1. #1

    Red face My 220 Atrox TradeSkill keeper

    hi, my ts keeper http://auno.org/ao/equip.php?saveid=191289

    stats:

    ME.............1668
    EE..............1795
    Quantum.....1666
    WS.............2072
    Pharma......1956
    NP..............1529
    CL..............1497
    Psycho.......1919
    Chem.........2092
    Tuto...........1525
    Break&E.....1175

    with comps and Mastery buffs (a tarder froob can do that!)


    enough to build ql300 alien armor okthx


    edit; also usefull to spam antifear in 12man !
    Last edited by Bengali; Jul 13th, 2013 at 21:38:34.

  2. #2
    You have the same unique-tagged ring on twice.

    Apart from that... well that's interesting, didn't think it possible. Or sensible, for that matter.
    Shhhsss. Careful. Behind all the colours, there are ears, ears who listen.

  3. #3
    oh right . thx , updated,

  4. #4
    It'll work until rebalance! Hilarious way to repurpose a character, even if its just for laughs
    Dysfunktion.
    Trypants.
    Setup.
    One bright day in the middle of the night,
    Two dead boys got up to fight.
    Back to back they faced each other,
    Drew their swords, and Shot each other.
    A deaf policeman heard the noise,
    He came and killed those two dead boys.
    If you don't believe this lie is true... ask the Blind Man, He saw it too.

  5. #5
    what rebalance?

    btw, that setup have lots nano to cast all buffs without swap!

  6. #6
    lol keepers is so baad that they have become tradeskillers :P

    love how funcom ignore keepers

  7. #7
    wut keeper, this is tskiller stronghold prof

  8. #8
    Lol, that's awesome, and can still spam anti fear, all you need!
    I make it look easy, 'cause it is to me.

  9. #9
    Nerf keepers.

    I see threads like this and I can't believe you have the nerve to whine that your prof r gimp.
    Solgier
    Algar (almost) Pure DD crat
    Docgar
    Elithas

  10. #10
    Nice TSer, I'll still stick to my TS doc though.
    Characters:
    Legendfluff (with many accounts of froobs)

    Froob Level 5 Collar: http://i.imgur.com/I19c92X.jpg
    Froob atrox Lv5 Collar: http://i.imgur.com/2zVqTX9.jpg

    With the onset of awakened beast armor, we can now equip Alpha chest on Atrox Soldiers & Alpha Brain on Atrox Doctors.

  11. #11
    Quote Originally Posted by Elithas View Post
    Nerf keepers.

    I see threads like this and I can't believe you have the nerve to whine that your prof r gimp.
    They need to put a -2000 tradeskill buff on the Troa'ler pistol to fix this issue.
    "Remember me? The one you got your technique from?"
    The worst possible response you could give when asked for proof of your statements.

  12. #12
    Quote Originally Posted by wonderland View Post
    They need to put a -2000 tradeskill buff on the Troa'ler pistol to fix this issue.
    Sad part is, that is way more likely to happen rather than fixing keepers.
    Based God.

  13. #13
    Sad part is, I just saw a 220 keeper mop the floor with a 220 sold (both endgame).

    And all the spectators were like:

    Ya, no sold goin to beat an evade keeper who know what he's doing.

    So if keepers are beating non-MR soldiers, then it seems maybe that keepers are slightly more balanced than they were since the add damage patch?

    Which would correlate nicely with my post suggesting that keepers had possibly gained the most out of the add damage patch.

    OFC, good luck killing a ranged advy, but then, who can these days besides crat, doc and agent?

  14. #14
    1vs1 isnt what most people are interested in

    problem with keepers at endgame is:

    lack of AR to perk most things unless trox
    lack of def to be immune to things unless you're trox vs ranged
    lack of survivability with all the aimed shot and FA spam going around, keepers are a naturally high health prof
    lack of mobility unless we train SD which means sacrificing a whole perkline.

  15. #15
    much should be changed if u would go deeper.

    cunning and lay on hands should both be increased a little. and cunning should aswell have a reduced cooldown on 30 sec.

    all buff auras should stack
    add sneak attack
    Elude Pain should give same to all evades
    throw in a extra 150 aad to our aad buff and 100 aao

    and all this would balance the keep, not make it op at all but balanced

  16. #16
    Quote Originally Posted by Le-Quack View Post
    much should be changed if u would go deeper.



    all buff auras should stack
    add sneak attack
    ^this

    also, wtb faster Dimach recharge... thx
    Last edited by Klassi; Aug 9th, 2013 at 23:06:14.

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