î have no clue how funcom can set up this boostpack with this f**** PvP system.
im fixer, i suck anyway. but i fought some clanners today and just analyzed mine and their hitrates.
my dmg is something about 80 (ql200 MCS self EQ) while they crit with every hit. seems to be an issue of my Evades. ok, my fault. but why the heck do they crit every shot?
makes me think that i should land crits likemad on a grey mob but i dont do.
now just imagine this:
a guild (lvl range from 50-150) builds such a controler. they place some towers to secure it. i bed FC rule will be "if its a lvl 100 controler, all players within 75-200 can destroy it".
some lvl 150-200 chars show up and attack this controler.
and now imagine that the guild sends some chars (100-150) to protect this controler. roots and snares wont work (since they r bugged and can be debuffed on demand) so pretty every proff except agents, soldiers, MA's and enforcers r out. the lvl 150-200 chars will land crits like mad on the 100-150 and ... the controler is lost.
this patch is just for PVP guilds. the idea is nice, but due this sucky PvP system, its totaly worthless.