In order to properly solve the issue regarding the org cities FunCom needs
to take control of the cities ie a city can only be bought or sold thru FunCom.
This is very possible and is NOT a great deal of recoding.
To say it is... is pure BS.
I dont know what kind of programmers we have here but fact is, 3d models and textures allready made I can create an entire playfield within a few hours.
Minus missions and characters, here I say just the playfield itself.
When a game is introduced with promises of certain things the game should be able to provide these things at fair access to all purchasers of the game.
Nowhere in the game does it state city prices are subject to change to meet profiteering demands.
In current state , to own a city will cost you a purchas price of aprox 3 billion credits, compared against the 1.5 million (not billion) the game originally offered.
I see credits sold on a website for 245.00(USD) per 1 billion credits.
Thats 735.00 (USD) to own a city in a 9.00 game.
Now we can compare apples and oranges and attempt to dispute what Ive said but the fact remains that I have stated nothing more than hard cold facts.