I've noted that loot is more useful theese days.. Still kind of rare of course. I think that's a good thing. It -should- be hard to get or everyone would have it. Maybe if you added some more mobs that drop specific items(Say an enemy in Aegan is more likely to drop Senpai armor or whatever) Right now some mobs have extremely good loot.. I like the idea of putting more items in the shops though, not necesarily lowering their prices.
Over-equipping I wont go into - I'm one of those newer players that was under the assumption that it was a thought through part of the game.. A way to define who does more damage, or can take more hits.. Everyone wants to be stronger and I think people are supposed to be able to jerk their character up with EQ so that they can easily defeat people of their level.. So out of a PvP perspective I don't like it right now.. That might change though. I do think it's ridiculous with level 2's in armor coats spending their time at the arena.
IP reset. NO. Please. The rules are the same for everyone, you have your character, and you have the IP, learn to deal with it.
Letting people rebuild their character totally is frankly a bad idea.. The IP is supposed to symbolize who our character is(Among other things) How possible would it be ICly for a character to walk around having trained with pistols all his life and then suddenly be a master of two large swords? I think IPÅ reset would be unfair for those that bit in the sour grape and built their chars through trial and error and just bolster a population of clones, where everyone does the exact same thing.. My main is far from perfect skillwise and only over-equipped around 30% so I'm not trying to push ANYONE down.. But making the game too easy would take a lot of dynamics out of it imho