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Jul 30th, 2002, 20:56:03
#1
Phear Leet
Weapon Receptacle & final QL...
what decides of final QL of those weapons ? unfinished weapon's QL or tradeskill-item's QL ? (of course high WS skill will had a few QLs...)
Leamartini - 219 Doctor Too good for enlightenment ...
Claraa - 150 Bureaucrat Twink wannabe
Poleemploi - 161 Agent On the way to froob enlightenment !
(04:50) [Battlestation] Techbro: i tab +double
(04:50) [Battlestation] Techbro: skillz
(04:50) [Battlestation] Techbro: no time for t
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Jul 31st, 2002, 04:11:42
#2
Pretty sure its part
I used 51 part on 70 unfinished and my weap is nice an high
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Jul 31st, 2002, 05:45:19
#3
Its definitely the part. I tried a L26 part with a L21 or 22 (sorry, I forget exactly) unfinished and got "The QL is too low" message. However, now I wonder if (and how much) a high weaponsmithing skill will allow you to increase the QL of the unfinished weapon. I tried a L26 part with a L21 or 22 Tellus (sorry, I forget exactly) unfinished and got "The QL is too low" message. A L24 part worked, but I really would have liked to go higher.
BTW - I now have a low-level soldier on R2 now looking for Tellus unfinisheds up to around QL50, should anyone chance upon one....
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Jul 31st, 2002, 11:19:08
#4
Supa Leet
it's the part that decide the final QL of the gun. The first time I got my recipe (after the patch that introduced team mission), I tried every single part in the basic shop for a QL150 recipe, hehe, guess what, I ended up with a QL3 gun
That's the price for beeing experimental... hehe
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Aug 5th, 2002, 08:25:22
#5
Leet
Pepper pistol
Hello,
I used a QL77 Part on a QL 64 Unfinished pepper pistol and the QL of the pistol is 72
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Aug 5th, 2002, 16:58:49
#6
Soleet
Think it was about 10% of the part that makes what ql the wpn is to be or something. Not to sure since i dont see them alot these days.
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