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Thread: Give NT's their range back... and the rest of us

  1. #1

    Give NT's their range back... and the rest of us

    You know what? I don't play an NT. But give them their damned range back. Since it'll auto-attack them now, and swing us around to face them when the first "nuck" (sorry to whoever posted that flagrant misspelling, but I had to repeat it for personal amusement reasons... *wink*) hits us, along with the 40% damage cap, there's not really a huge issue anymore with them having such a long range and "snipe nuking" people that can't find them. That, and you've made the NT range increasing nanos and their NCU upgrades largely worthless...

    Also, since we regular people (gun wielders, actually), can buy range increasers and increase skills to use them, it'd be nice for those to have a purpose too... if I want to be a Fixer with a 70M range, I should be able to manage that somehow with my mausser, plain and simple.

    It's tactics. It's another element... another piece of the puzzle...

    Don't leave it gone because a few grief-titlemunchkin-whiners got ganked by an NT... there's other things in place to prevent that now.

    The range reduction is, simply put, an imbalance.

    -Nietya

  2. #2

  3. #3
    *applause*
    ..:Dark "Xephiroth" Scorus:..
    ..:
    124 NanoMage - Nanotechnican:..

    ..:Zerohelth:..
    ..:
    57 Atrox - Enforcer:..

    ..:Vlados:..
    ..:
    32 Opifex - Shade:..

    ..:
    Ignorance is bliss:..

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