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Thread: Research & +XP (rings/baton/directorship)=?

  1. #1

    Research & +XP (rings/baton/directorship)=?

    Hey there peeps.
    A thing came to my mind, as yesterday smbdy told me that research IS affected by +XP stuff.
    Weird thing, as i really think i saw somebody from FC saying sth totally opposite...
    Anyone remembers who/where/IF?
    You survived...You prevailed....Yet a bird's flight knows no end...
    Reality is a momentary dream but a dream is a reality for an eternity.


    Kawaii "Koizumi" Akira - 220/25/70 soon-to-be-Berserk MA (refreshing!)
    Deadalus "Yumeno" Proxy - 220/30/70 Former stunwhore
    One "Namichan" Piece - 220/30/68 Drainwhore
    Aj Ar "Spawara" Triplenab - 220/24/45 Nuke-Welder
    IOmnomnomjoor "Emohatetellz" - 2/0/0 TL5 killer in progress

    Quote Originally Posted by Quitter123 View Post
    How about this new nano for enfs, it takes random amount of nanoskills and nano to cast, when landed on random opponent it debuffs random weaponskill by random amount for an unspecified length of time.

  2. #2
    I think the devs would have a better idea of what is going on rather then another player's assumption.

    for example, I have research on 10% at all times
    if I gained 500k xp in a kill, 47k goes to research - definitly not 10%

    therefore, xp gain does NOT effect research.
    "When life knocks you on your butt, you have to get back up and punch it in the face." --DJ Ashval of GSP

    Nullified "Bitbucket" Deadcode - 220/25 Neut NanoMage Engi
    Bits10 - 150/14 Clan Opifex Trader

  3. #3
    Quote Originally Posted by Xyphos View Post
    therefore, xp gain does NOT effect research.
    Yea, i remember something said about side exp/xp perks/xp items/symbiants not affecting it and im rpetty sure somebody from FC said it, heck couldnt find it yet
    You survived...You prevailed....Yet a bird's flight knows no end...
    Reality is a momentary dream but a dream is a reality for an eternity.


    Kawaii "Koizumi" Akira - 220/25/70 soon-to-be-Berserk MA (refreshing!)
    Deadalus "Yumeno" Proxy - 220/30/70 Former stunwhore
    One "Namichan" Piece - 220/30/68 Drainwhore
    Aj Ar "Spawara" Triplenab - 220/24/45 Nuke-Welder
    IOmnomnomjoor "Emohatetellz" - 2/0/0 TL5 killer in progress

    Quote Originally Posted by Quitter123 View Post
    How about this new nano for enfs, it takes random amount of nanoskills and nano to cast, when landed on random opponent it debuffs random weaponskill by random amount for an unspecified length of time.

  4. #4
    just test on inf spirit or something
    220 Shade | 220 NT | 220 Crat | 220 Fixer | 220 Agent | 165 Adv

  5. #5
    I've figured it works like this:
    1) Incoming XP
    2) Add +xp buffs
    3) % to personal/global research, substract from gained xp, add to respective research. If research is capped, throw the overflow back into the gained XP
    4) calculate recoup based on gained xp
    5) cap XP gain (10% of a level if mob, 20% of level if mission reward)
    6) calculate sidexp based on gained xp
    7) add capped XP, sidexp and recouped xp to the XP bar.

    Or something very close to that.

    Edit: See here for more info.
    Last edited by Demoder; Aug 4th, 2008 at 12:50:28.
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  6. #6
    Proof XP buffs affects research

    Don't believe me then go test it, you need mobs of the same type and the same level. So level 195 spirits in either Inf spirit room or 165 in pen's

    148 of your SK were allocated to your personal research. without Baton
    157 of your SK were allocated to your personal research With 9% Baton
    211 of your SK were allocated to your personal research with 9% Baton + 50% perk
    238 of your SK were allocated to your personal research with 9% Baton +75% perk
    265 of your SK were allocated to your personal research with 9% Baton +100% perk

    That is on my 220 crat

  7. #7
    Overall research is just XP which converts into permanent buffs by certain percentage, so everything, including side xp, symbiants and said crat buffs count.
    220 Crat, 216 MP, 174 Trader, 165 Shade

  8. #8
    Quote Originally Posted by mes View Post
    Overall research is just XP which converts into permanent buffs by certain percentage, so everything, including side xp, symbiants and said crat buffs count.
    Side XP does not count.
    It is calculated after research XP is calculated.
    Everything else counts.

    I hate to quote myself, but here goes.
    Quote Originally Posted by Demoder View Post
    Then find me another explanation why 50% assignment to research adds less ammount to research than to xp bar, when the research/xp is not capped.. and the xp difrence is exactly what sidexp would add up to?

    I supply new stats from 2 minutes ago:
    Research: 50% personal, 0% global. Level 6 research, Hostile Negatiations 6.

    622 of your SK were allocated to your personal research.
    You gained 701 points of Shadowknowledge.
    You gained 79 points of Shadowknowledge as a side bonus.
    GainedXP - gained sidexp = xp allocated to personal research
    701-79 = 622
    SideXP is NOT calced into research.

    That's 79SK not added to research. When you kill a couple thousand monsters, that adds up to be quite a bit.

    Funcom: please, give us a reason for this?

    Of course.
    I haven't seen anything about this being changed in any patch notes, but they may have ninjafixed it.
    I'll run a new test momentarily.
    Last edited by Demoder; Aug 5th, 2008 at 15:52:33.
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  9. #9
    50% personal research into Strategic Planning 7. 0% global research. (there ain't any to do anyway)
    Level 180 soldier.

    Prime Devourer of Light
    Level: 215

    352824 of your XP were allocated to your personal research.
    You received 557734 xp.
    28497 xp was gained as a side bonus!
    You recouped 176412 of your previously lost experience - remaining to be recouped: 36896216.
    That's:
    557734-176412=381322 (remove recouped from gained xp)
    Thereof, 28497 xp is from the 8.07% sidebonus.
    381322-28497=352825 (XP minus sidebonus)

    XP minus sidebonus = 352825
    XP into research = 352824
    I suspect the +/- 1 is caused by misinformation in the "recouped XP" message.

    Everything was done with 9% baton and 2% commanding presence.
    Last edited by Demoder; Aug 5th, 2008 at 16:14:52.
    ::: My Tools & Stuff :::
    ::: Cratine Savagedheals Enfine Zoewrangle Demoder :: Solitron Demotionform :: IRC Demoder Savagedlight :::
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  10. #10
    So it'd be actually best to wear pred chest, 2 xp rings and xp guns while running research mishz eh? :>
    Good i still have ~160 advanced experience constructs
    Well, thx for help guys
    You survived...You prevailed....Yet a bird's flight knows no end...
    Reality is a momentary dream but a dream is a reality for an eternity.


    Kawaii "Koizumi" Akira - 220/25/70 soon-to-be-Berserk MA (refreshing!)
    Deadalus "Yumeno" Proxy - 220/30/70 Former stunwhore
    One "Namichan" Piece - 220/30/68 Drainwhore
    Aj Ar "Spawara" Triplenab - 220/24/45 Nuke-Welder
    IOmnomnomjoor "Emohatetellz" - 2/0/0 TL5 killer in progress

    Quote Originally Posted by Quitter123 View Post
    How about this new nano for enfs, it takes random amount of nanoskills and nano to cast, when landed on random opponent it debuffs random weaponskill by random amount for an unspecified length of time.

  11. #11
    Don't forget the 14% from implants. The Ljotur Sleeves. And other junk. And anniversary stims that will be around in near limitless quantities for the rest of AO's history.

    When I pocket (220 DD doing the damage for two like a pregnant woman eats for two) or put a toon in a kite team, I'm usually in the vicinity of 73% cratless, static.

    And it is so freakin' sweet on research and anything else.

  12. #12
    SK = ((Faction/50000 x Base XP) + Side XP%) x Add XP.

    This is the formula for SK for lvl 200+, Research is exactly the same except that Side xp is not calculated. Base XP is what I refer to as being the amount of XP a mob gives without any form of add xp or side xp. In other words, what you get with no XP bonuses at all.

    Research = (Faction/50000 x Research% x Base XP) x Add XP.

    Example.

    1. You have 25000 Faction
    2. Your research is set to 70%
    3. The mob your fighting gives a Base XP of 2000
    4. You have 15% add xp
    5. You have 5% side xp

    (25000/50000 x 0.7 x 2000) x 1.15

    = (0.5 x 0.7 x 2000) x 1.15
    = 700 x 1.15
    = 805

    805 SK will go into research, as for the amount of SK you will get...

    ((25000/50000 x 0.3 x 2000) x 1.05) x 1.15

    = ((0.5 x 0.3 x 2000) x 1.05) x 1.15
    = (300 x 1.05) x 1.15
    = 315 x 1.15
    = 362.25 (which will round down to 362)

    So you will get 805 into Research and 362 Shadowknowledge.

    A way you can test this is to work backwards from a different angle.

    2000 x 0.3 x 1.05 x 1.15

    = 724.5

    724.5 is exactly double of 362.25 which is what you would expect with 25k faction.

    If you have any further questions ill do my best to answer them for you.

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