a bit of wry humor I thought I'd share
just hit 209 -- my value to inferno teams thus far has been two fold
1) the calm, which is surprising. no, it still sux and there is no way I could be the 255 incarnator calmer without a major mongo tank and a very good doc but I'm happy to report that while there is always the occasional totally uncalmable heckler/horror the calms are generally hitting now at a rate of somewhere less than 10 attempts. crappy, but it's actually starting to have real and actual value to teams who can handle a little occasional random chaotic damage, it works even better if I have a comp mocharm.
2) team secretary, I can't tell you how often people have asked me to get them reps as in "I'm busy here actually doing something, you -- yes you, over there, peon NT, fetch me a rep"
go go underdog prof NT !! the few, the proud, the "why the hell am I still playing this profession" profession
------------------------------------------------------
all humor aside though the fun has picked up some now that calming has become semi-realistic. I have a job again, sort of. figure I'm onboard till 220
and, the calm works decently well other areas like adonis catacombs. teamed with a killer we can get through to the nice bosses quite quickliy. at about 5 hits or less things are calmed with the occasional total uncalmable