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Thread: AI levels and the Rank name

  1. #21
    didn't say it had anything to do with the current situation =)

    based on how much you lose. if the gain and loss is linear, you should get 3,4k for a kill.. though was just speculating.. the insane loss of axp upon death was the reason I did those calulations..

    Edit; been discussing how it should be with a guildee and I guess he is more right then me.. the loss should be based on your AI lvl, so should how much you can get. like 120 being cap for AI lvl 0, then 500 or so when you ding lvl 1. not taking into account your total lvl.. ohh well.. /ramble off
    Last edited by Ullgenser; Sep 6th, 2004 at 07:04:04.
    Ullgencer wewt. dust be gone
    Ullgenser teh nm enfo
    Quote Originally Posted by Means
    Stop parsing my database...I feel so violated!

  2. #22
    2655000 / 125 per kill (solo) = 21240 alien kills to go from 1 to 30 with no deaths
    seeing as how to go from 200 to 220 is something like... 8000-10000 inferno hecklers, and they are much easier to find and kill.. hrm yeah... WTB every +xp item in the game.

  3. #23
    xp items, and crats have no effect on AXP
    Rafein
    Darkblighter
    Galadrea

  4. #24
    Quote Originally Posted by Aaamina
    2655000 / 125 per kill (solo) = 21240 alien kills to go from 1 to 30 with no deaths
    seeing as how to go from 200 to 220 is something like... 8000-10000 inferno hecklers, and they are much easier to find and kill.. hrm yeah... WTB every +xp item in the game.
    WTB
    1) Team-aixp unnerf
    2) Alien Attacks working like advertised(very, very comon with the shield down)
    3) Aliens outside of city attacks (crashed mothership dungeon, alien outpost, wandering aliens in zones, alien attacks on major cities, etc, etc, etc)

    oh .. wait .. i already did pay for #2 at least (Im not really bashing FC, I have had a really fun time so far, I just think its gonna start sucking if the current situation drags on much longer.)

  5. #25
    xp items, and crats have no effect on AXP
    Has anyone actually tested this, or is it all hearsay? Remember that at 20axp/kill, Baton of Leadership would only give you TWO more axp points- veary easy to miss.
    The nerf stick is a very blunt object.

  6. #26
    Quote Originally Posted by Ninj00
    thats not that bad man.....
    Guru isn't horrible, but I'd *much* rather be "Legend" than Guru. =p
    [ Ibuildit - 168 Engineer ]
    [ Iblitzit - 184 Fixer ]
    [ Islashthings - 172 Enforcer ]
    [ Isnipeit - 145 Agent ]
    [ Ihealit - 126 Doctor ]
    [ Istrikeit - 203 Martial Artist ]
    [ Istabit - 136 Shade ]
    [ Ishootit - 110 Soldier ]
    [ Koketsu - 171 Meta-Physicist ]

    Levels: 1415
    Life: 0

  7. #27
    Quote Originally Posted by Sheffy
    I don't know how accurate this is, but I ripped this from someone else's post:

    Code:
    Defender Rank - Needed -   Total
    1             -   1500 -    1500
    2             -   7500 -    9000
    3             -  13500 -   22500
    4             -  19500 -   42000
    5             -  25500 -   67500
    6             -  31500 -   99000
    7             -  37500 -  136500
    8             -  43500 -  180000
    9             -  49500 -  229500
    10            -  55500 -  285000
    11            -  61500 -  346500
    12            -  67500 -  414000
    13            -  73500 -  487500
    14            -  79500 -  567000
    15            -  85500 -  625500
    16            -  91500 -  744000
    17            -  97500 -  841500
    18            - 103500 -  945000
    19            - 109500 - 1054500
    20            - 115500 - 1170000
    21            - 121500 - 1291500
    22            - 127500 - 1419000
    23            - 133500 - 1552500
    24            - 139500 - 1692000
    25            - 145500 - 1837500
    26            - 151500 - 1989000
    27            - 157500 - 2146500
    28            - 163500 - 2310000
    29            - 169500 - 2479500
    30            - 165500 - 2655000
    this is wrong =/ at rank 14 i need to get to a total of 697410 for rank 15 so 130410 is needed.... up to that point the amounts have been the same then theres this big jump ... might be a bug or it might be intended to slow you down at this point

  8. #28
    Quote Originally Posted by xxgimpxx
    this is wrong =/ at rank 14 i need to get to a total of 697410 for rank 15 so 130410 is needed.... up to that point the amounts have been the same then theres this big jump ... might be a bug or it might be intended to slow you down at this point
    That's caused by the tweak last morning... the new table looks:

    Code:
    Defender Rank -  Needed  -   Total
    1             -    1500 -     1500
    2             -    7500 -     9000
    3             -   13500 -    22500
    4             -   19500 -    42000
    5             -   25500 -    67500
    6             -   31500 -    99000
    7             -   37500 -   136500
    8             -   43500 -   180000
    9             -   49500 -   229500
    10            -   55500 -   285000
    11            -   61500 -   346500
    12            -   67500 -   414000
    13            -   73500 -   487500
    14            -   79500 -   567000
    15            -  130410 -   697410
    16            -  160404 -   857814
    17            -  197297 -  1055111
    18            -  242675 -  1297786
    19            -  298490 -  1596276
    20            -  367143 -  1963419
    21            -  451586 -  2415005
    22            -  555451 -  2970456
    23            -  683204 -  3653660 
    24            -  840341 -  4494001
    25            - 1033620 -  5527621
    26            - 1271352 -  6798973
    27            - 1563763 -  8362736
    28            - 1923429 - 10286165
    29            - 2365817 - 12651982
    30            - 2909955 - 15561937

  9. #29
    i like the old table better =/

  10. #30
    Quote Originally Posted by snurre
    That's caused by the tweak last morning... the new table looks:

    Code:
    Defender Rank -  Needed  -   Total
    1             -    1500 -     1500
    2             -    7500 -     9000
    3             -   13500 -    22500
    4             -   19500 -    42000
    5             -   25500 -    67500
    6             -   31500 -    99000
    7             -   37500 -   136500
    8             -   43500 -   180000
    9             -   49500 -   229500
    10            -   55500 -   285000
    11            -   61500 -   346500
    12            -   67500 -   414000
    13            -   73500 -   487500
    14            -   79500 -   567000
    15            -  130410 -   697410
    16            -  160404 -   857814
    17            -  197297 -  1055111
    18            -  242675 -  1297786
    19            -  298490 -  1596276
    20            -  367143 -  1963419
    21            -  451586 -  2415005
    22            -  555451 -  2970456
    23            -  683204 -  3653660 
    24            -  840341 -  4494001
    25            - 1033620 -  5527621
    26            - 1271352 -  6798973
    27            - 1563763 -  8362736
    28            - 1923429 - 10286165
    29            - 2365817 - 12651982
    30            - 2909955 - 15561937
    Tell me you're joking ... that's almost the same effort as doing 200-220 ... for some lame perks lol

  11. #31
    Actually it could be considered much harder than 200-220, depending on the speed of your SK teams, the size of your alien attacks, and the fact that not everyone is in the position where the can spawn aliens all day long.

    I got about 50k AXP / hour the last attack (quite big attack). SKing is usually between 40k and 100k / hour, for any random person I would guess averagely 50k SK / hour. I believe the total SK for 200-220 is about 14.9M, which is less than the AXP req for alien title 30, and you can't hunt aliens whenever you want ... and the last 10 alien perks are completely worthless compared to the last 10 SL's ...

    Whoever will hit title 30 at this reward/effort rate is sick

  12. #32
    up to lvl 15 is worth it though maybe even 20 but i cant see myself going alot further than that
    Faeruithir 220 enf Dark Ones- active
    Ludaacris 207 keeper Dark ones -stripped and retired


    Originally posted by Glarawyn
    Some nanomages are actually attractive, while others hit every branch on the way down when they fell out of the ugly tree. (Atrox on the other hand are uprooting the ugly tree and hitting eachother with it)

  13. #33
    Quote Originally Posted by Faeruithir
    up to lvl 15 is worth it though maybe even 20 but i cant see myself going alot further than that
    At present state, same here..
    lol hehe wtf pwnt bbq

  14. #34
    Just putting down some numbers here, currently I'm getting about 300-400 AXP per kill... say 350 average...

    That would mean this ammount of kills....

    Level - AXP needed = Total kills
    01 - 00001500 = 5 kills!
    02 - 00009000 = 26 kills!
    03 - 00022500 = 65 kills!
    10 - 00285000 = 814 kills!
    15 - 00697410 = 1993 kills!
    20 - 01963419 = 5610 kills!
    25 - 05527621 = 15794 kills!
    30 - 15561937 = 44462 kills!

    Lets hope the AXP scales upwards as you get higher levels!
    I can easily see myself getting to level 15 with this kind of AXP, since im already at level 9 (atm) and ive got 997 kills, and 6 deaths so far...
    Note that my first 2 levels came with the uber low AXP rewards, and my deaths, thats why I am a bit behind the scheme above, but getting to some 2k alien kills will not be hard at all imo, ~45000 kills though... OMG!
    TOMTEMOR

  15. #35
    Quote Originally Posted by tomtemor[left
    01 - 00001500 = 5 kills![/left]
    Just a minor adjustment: Remember the 10% xp gain cap... since xp mods doesn't apply to AXP, 10 kills is minimum for one lvl..

  16. #36

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