Just a few quick questions regarding damage output :
IS there anything planned to fix the minimal damage MA do after passing a certain level? I'm sure this has been adressed some times already..but hey..:-) It's a bit absurd to have all the MA's on the map use a Hammer or Rifles past certain level because all they can do after that level is minimal damage, each hit.
About the special attack : is it "normal" to have high lvl special attack making so little minimal damage? I mean if an attack can make a max damage of 500, why a minimal of 1? And more important : why does it do so often the minimal damage?.. Also : special attacks are MA moves ok? The char actually hit the target with his hands...so why nano damage? and how can that be "resisted"?? Parried? ok. Dodged? ok..but resisted??
Last but not least : dimach. Can you say too much recharche time? (30min damn it!) How long does it take for a soldier or other class to get a full auto back? Or a burst?
Brawl : Flingshot
Dimach : ? one of the 2 stated above..so why such a huuuuuge recharge time?
Thanx for listening (:-))