First off, funcom ive played since day 1(well had an account anyway)
Let me tell you, and everyone else, YOUR DOING A GREAT JOB, but this idea is kinda silly if i am understanding it correctly????
Your turning anarchy online into the wwf with pre determined events where one side will win no matter what?
that seems silly!
How about you have say the pres of omni tech send a message to all omni tech people a certain lvl and higher, that message could say anything, but a mission on a wide scale to gain control of clan territory, or defend omni from clan attacks, so on and so forth.
The games story(which has been on hold sort off till the bugs get fixed) is a war or chess match between omni and the clans! well clan attacks on omni and so forth.
How cool would it be to defend Omni Ent from clan attack? I think it would rule. If clan won it would be clan territory untill omni got it back or vise versa omni attacks clan territory.
When you do start the story start it in a major way! i think if a clan member walks in omni, people should be able to attack them not just guards, i mean according to story we would.
Like i said, i love your game, but your making it hard to role play, not being able to attack a clan member in say the middle of omni trade is down right silly.
and please dont take this as a flame, it isnt i understand that you need to fix bugs first and i agree, but when story doese happen, and i cant wait! Do it in a big way!