Sounds great except for one thing.... A level 85-90 trader can ransack and deprive you for -150 skills.... this means no healing pet and you will probably fall out of your range for your gun, which means you will lose....Originally posted by Grupert
Well, don't know about you, but I can, as an agent, self buff into a gun 75% - 80% over my lvl. Now I'm 82, been using a 130 for some time now, depending on the rifle, I could go up to a 165 +/- 5 QL lvls. All with, as I said, Agent buffs. And with 125-130 rifle implants (full set). Lvl 2-3 more times, might be able to get into 140ish implants.......
I think if the plan goes into effect, a well designed Agent would be most nasty in PVP.......
Lt. Grupert
Division 9 R.S.G.E.
lvl 82 Agent RK1
At level 85 I have a 630ish fully buffed attack rating... but a trader can debuff me for negative 150 making it effectively a 500 attack rating. I'm just saying traders my level...
Now that same trade goes from a 650 attack rating to a 750 attack rating by casting those debuffs on you. Which means he can use a 750/.75 = 1,000 skill shotgun (anyone in the game) to completely make you look bad....
Trying going out to 2Ok East camp and fight the dealers there....
That camp rarely is one of the more avoided camps in PM, because if a doc is debuffed they can't heal... if a team member is debuffed they lose over 100 points off their average hit. And I camped there for a couple of hours last night.... in fights I was not debuffed I'd crit on average twice... in those with debuffs I never crit once the entire night.... and that was with Subconcience Guidance running.
I almost have to think this is a bad move, because is is going to unbalance the game again....