Collecting all data regarding Trader Shops here.
Feel free to PM me with stuff you want to add or errors etc.
Locations
Price Levels (Warning: Old Data - may no longer be accurate)Omni
NW Trade - Fine Things - 233x492
SE Entertainment - Special Shop - 845x431
West Rome Blue - Special Superb Supermarket - 546x339
East Rome Green - Special Superb Supermarket - 413x340
Neutral
Newland City - Special Advanced Shop - 290x315
Borealis - Special Quality Supermarket - 652x576
Harry's - Special/Basic Supermarket - 3045x3033
20k - Central Meadows - 1190x2350
Clan
Tir - NW Corner - 393x544
Old Athen - Special/Superior Supermarket - 370x500
Other - ?
PM me zone/coords/etc of any not listed
Inventory100%
-All clan and neutral vendors (unconfirmed)
-All tradeskill machines, have the same icon
125%
-All nanocrystal machines
-Newbie machine in a starting zone
150%
-All human vendors, indoors or out
-All regular machines with their own icon, not tradeskill or nano crystal
-Newbie machine not in backyard (ex: Trade has 4 of these)
175%
-Trader Shop ("Specialist Commerce")
Originally posted by Baffle
The trader shop sell items and weapons from QL1-150. Remember that the inventory is random, so it might not contain the item you are looking for or the QL version of the weapon you wanted.
Items
Experienced Aviator Sunglasses
Requirements :
Level >= 40
Computer literacy >= 200
Effects :
Vehicle air 15
Vehicle ground 15
Cap of the Besieger
Requirements :
Title level >= 2
Stamina >= 45
Psychic >= 45
Profession != Shade
Effects
Projectile AC 65
Melee AC 65
Energy AC 65
Chemical AC 100
Radiation AC 100
Cold AC 80
Poison AC 100
Fire AC 80
Sugarfree Rum
There are 10 types adding a few points to different skills. They can be dual wielded
Cook - Sugarfree Rum - Sense 1
Doctor - Sugarfree Rum - First Aid 2
Mate - Sugarfree Rum - Vehicle water 2
Pirate - Sugarfree Rum - Run speed 2
Able Seaman - Sugarfree Rum - Stamina 1
Lookout - Sugarfree Rum - Perception 1
Carpenter - Sugarfree Rum - Strength/Agility 1
Captain - Sugarfree Rum - Intelligence 1 / Psychology 2
Admiral - Sugarfree Rum - Psychic 1
Rookie Sailor - Sugarfree Rum - Dodge/Evade 3
Weapons
Arwen MO-404 Genade Launcher
Range: QL1-150
QL100+ Version add Trade & Repair skills
QL100 Arwen MO-404 Genade Launcher
Requirements : Pistol/Grenade based weapon
Effects:
Mechanical engineering 10
Electrical engineering 10
Weapon smithing 10
(Higher versions add 20 according to the itemdb)
Collins IX Bio-Energy Rifle
Requirements : Rifle/Fling based weapon
Agent Only
Igelkott 101 Automatic
Range : QL 41-90
Requirements :
Effects: Intelligence 2
Nova Flow - Mark I
Requirements :
AssaultRifle
RangedEnergy
Burst
FlingShot
Schuyler Bow
Requirements : Bow
Tango Dirk
Requirements :
Piercing
Brawl
Can also be improved to Improved Tango Dirk
True Katana
Requirements :
2hEdged
Brawl
Dimach
Effects:
QL50 to QL200 add Psychology from 4-16
BBI Faithful
Requirements :
Profession == Adventurer
Pistol
FlingShot
MTI - Russian Good Day
Requirements :
MG/SMG
Burst
Effects:
QL130 to QL200 add 5-15 Dodge