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Thread: Trader Shop Info

  1. #1

    Post Trader Shop Info

    Collecting all data regarding Trader Shops here.

    Feel free to PM me with stuff you want to add or errors etc.

    Locations

    Omni
    NW Trade - Fine Things - 233x492
    SE Entertainment - Special Shop - 845x431
    West Rome Blue - Special Superb Supermarket - 546x339
    East Rome Green - Special Superb Supermarket - 413x340

    Neutral
    Newland City - Special Advanced Shop - 290x315
    Borealis - Special Quality Supermarket - 652x576
    Harry's - Special/Basic Supermarket - 3045x3033
    20k - Central Meadows - 1190x2350

    Clan
    Tir - NW Corner - 393x544
    Old Athen - Special/Superior Supermarket - 370x500
    Other - ?

    PM me zone/coords/etc of any not listed
    Price Levels (Warning: Old Data - may no longer be accurate)

    100%
    -All clan and neutral vendors (unconfirmed)
    -All tradeskill machines, have the same icon

    125%
    -All nanocrystal machines
    -Newbie machine in a starting zone

    150%
    -All human vendors, indoors or out
    -All regular machines with their own icon, not tradeskill or nano crystal
    -Newbie machine not in backyard (ex: Trade has 4 of these)

    175%
    -Trader Shop ("Specialist Commerce")
    Inventory

    Originally posted by Baffle
    The trader shop sell items and weapons from QL1-150. Remember that the inventory is random, so it might not contain the item you are looking for or the QL version of the weapon you wanted.

    Items

    Experienced Aviator Sunglasses
    Requirements :
    Level >= 40
    Computer literacy >= 200
    Effects :
    Vehicle air 15
    Vehicle ground 15


    Cap of the Besieger
    Requirements :
    Title level >= 2
    Stamina >= 45
    Psychic >= 45
    Profession != Shade
    Effects
    Projectile AC 65
    Melee AC 65
    Energy AC 65
    Chemical AC 100
    Radiation AC 100
    Cold AC 80
    Poison AC 100
    Fire AC 80


    Sugarfree Rum

    There are 10 types adding a few points to different skills. They can be dual wielded

    Cook - Sugarfree Rum - Sense 1
    Doctor - Sugarfree Rum - First Aid 2
    Mate - Sugarfree Rum - Vehicle water 2
    Pirate - Sugarfree Rum - Run speed 2
    Able Seaman - Sugarfree Rum - Stamina 1
    Lookout - Sugarfree Rum - Perception 1
    Carpenter - Sugarfree Rum - Strength/Agility 1
    Captain - Sugarfree Rum - Intelligence 1 / Psychology 2
    Admiral - Sugarfree Rum - Psychic 1
    Rookie Sailor - Sugarfree Rum - Dodge/Evade 3

    Weapons

    Arwen MO-404 Genade Launcher

    Range: QL1-150
    QL100+ Version add Trade & Repair skills

    QL100 Arwen MO-404 Genade Launcher
    Requirements : Pistol/Grenade based weapon
    Effects:
    Mechanical engineering 10
    Electrical engineering 10
    Weapon smithing 10
    (Higher versions add 20 according to the itemdb)


    Collins IX Bio-Energy Rifle
    Requirements : Rifle/Fling based weapon
    Agent Only


    Igelkott 101 Automatic
    Range : QL 41-90
    Requirements :
    Effects: Intelligence 2


    Nova Flow - Mark I
    Requirements :
    AssaultRifle
    RangedEnergy
    Burst
    FlingShot


    Schuyler Bow
    Requirements : Bow

    Tango Dirk
    Requirements :
    Piercing
    Brawl
    Can also be improved to Improved Tango Dirk


    True Katana
    Requirements :
    2hEdged
    Brawl
    Dimach
    Effects:
    QL50 to QL200 add Psychology from 4-16


    BBI Faithful
    Requirements :
    Profession == Adventurer
    Pistol
    FlingShot


    MTI - Russian Good Day
    Requirements :
    MG/SMG
    Burst
    Effects:
    QL130 to QL200 add 5-15 Dodge
    Last edited by Mercatura; Aug 20th, 2004 at 19:03:40.
    mercatura -ae f. [trade, traffic; merchandise]

    Moved off-world and found real tradeskills...along with many other things

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