Originally posted by Scumbug
Listen up Kiddies,
This is a leveling nerf disgusied as a balance issue.
Caps on equipment means character strength is based only on level.
Predictable character strength gives Funcom total control over
how fast each and every player levels. X hours = Y levels.
It's long been obvious that the original brilliant people behind AO
are no longer making the decisions. I believe they relinquished
control right back at release when the game was forced out too early.
The beancounters are now pulling the strings. These people view
onlineRPG customers as junkies, desperate for their next level,
and they will do anything to stretch that process out a few months more.
They don't care what's fun. They don't even play this game.
If you think MOBS will be changed in any dramatic way you're dreaming.
Just like they refused to lower their HP, or shorten highlevel missions,
or 'fix' long camptimes on quest and dungeon NPCs.
It's all about making everything take longer.
You 'casual' players who wanted this nerf so you could compete
with 'hardcore' players are in for a rude shock. You will find
yourselves trailing further and further behind anyone with
more freetime than yourself, and there will be nothing you can
do to catch up or compete. All this patch does is make the
monotonous practice of leveling take 4 times longer.
for newbies who dont understand: at just level 100+ you need
2,000,000XP to level and yellow mobs give 5,000ishXP.
The only way you can avoid having to solo 400yellows in a row
is by getting in a team and fighting reds. But reds will now
salughter everyone because you can't do anything to optmize
yourself; without overequiped armor you'll die in 3-4hits.
without overequiped weapons you wont make a dent in MOBS
with literally 20 times your HP. This isn't going to change.
They may scale back mobs enough so that everyone can now
survive highlevel greens/yellows, but not enough to compensate
for this massive reduction in player power vs exponentially
harder mobs.
Lots of people will argue with me now,
but I'm not interested in arguing it now.
Just wait, and hope I'm proven wrong.