When I joined AO, I knew there would be PvP and I was looking forward to it..BUT in a TEAM..had this idea of massive warfare and raids on each other's bases etc...but now? zip...actually thought (very foolishly) that storyline would begin with bombing og gas production leading to open season for all LOL...ob viously Funcom's aim is to prolong the storyline AS LONG AS POSSIBLE...so I predict full all out war in...say 3 years? to be played by remaining 7 fanboys of course (3OT, 3 clan and 1 Neutral LOL)
of course having things like outpost who's control can be taken over and provide local/regional benefits would be great too (ala Tribes/Dark Age of Camelot)
I can't help feeling that implementing team PvP will lead to "balancing" for it since no longer can some classes cry, "we are gimped in PvP" but rather I would like to think each team has useful makeup and contributions from all team members (perhaps even increase to more than 6 in PvP?).
One nice thing would be to form the Ultimate 12 ie one from each profession....would be nice tourney idea...
sigh..is Cosmik/Cz listening? please...