Good guide.
But in the start,you should explain chosing nanobreed can be dangerous towards aggro because of the low HP, but will give you an advantage towards nano and tradeskills with the green and higher cap on inteligence.
Good guide.
But in the start,you should explain chosing nanobreed can be dangerous towards aggro because of the low HP, but will give you an advantage towards nano and tradeskills with the green and higher cap on inteligence.
Xeni - Buvez engagé, buvez Mecca-Cola !!
Mimic:The Essential Nanos
Recomended sounds:
Secret Sound Service(NEW!), Palace of Pleasure,
KAADA, Palace of Pleasure, Heavy Radio
If i could switch Breed from Soli i would do, prolly to Nanomage, my thighs look too fat in leggings, and im sick off all the fat girl jokes at the arena
Just because it takes 4 atrox to stretcher my dead remains back to 75% doesnt make me overweight.
Remember "Jakeaway" Brigges
Always "Spoton" Target
Amsterdam "Firebrigade" Service
Returned from the grave and back in business.....
Tag and Bump. I have been looking for a good Trader guide.
Now I realize this is a brief summary of the Trader profession, but saying Psychic is LEAST important to a Trader is just flat out wrong in my opinion. As a Trader you have on of the best Armors in game as Barter and you should use it every chance you get. Not only does it give you massive ammount of HP and NanoPool but it also adds to Tradeskills. As a high level trader with all of my Abilities maxed I can tell you the one I maxed last and used the least was Sense.Abilities you should use are Str, Sta, Agi, Int, Sense. Psychic is least important but should be raised as needed.
I'm not quite sure why I don't see more traders wearing Barter Armor... overall it's stats are better then CAS, Carb, MKII, and most other made or easily found armors. Omni-Carb is nice stuff too, but as a Trader high NanoResist is great so why not use the best armor tailored for your profession?
here are what a full suit of QL200 Carb add:
AC Statistics of a full set
Chemical AC 1050
Melee AC 4200
Radiation AC 3153
Projectile AC 3153
Energy AC 4200
Cold AC 3153
Fire AC 3153
Poison AC 4200
Requirements
Intelligence 541
Psychic 521
Effects
Max Health +420
Max Nano +420
Nano Init. +40
Ranged Init. +40
Duck Explosives +30
Vehicle Air +20
Vehicle Ground +20
Runspeed +20
Computer Literacy +10
Nanoprogramming +10
Pharmatech +20
Electrical Engineering +10
Quantum Physics +10
Chemistry +10
Psy Mod +5
Nano Resist +75
(thanks to anarchyarcanum.com for the info)
I don't know about you, but that is some damn nice adds... call me wacky I guess.
WOW! People actually tip for wrangles where you are from? MUST BE NICE! :-pOriginally posted by Crataholc
People give super nice tips for wrangles.
also. i can't believe rifle is in there as a viable option for a Trader... ESPECIALLY if interested in PvP. Of course, most of you know I'd demand for something like that :-)
Overall a decent page, wish I would have had that to look at on May 13th when I rolled my Trader.
I found SI MUCH less important in soloing than in team play.
The reason is that in soloing I am always completely drained. So as long as I can cast the best mezz with my highest drains running then I am good to go. I just make sure that I find a new mob to drain before my drains wear off.
But in team based, I NEVER get fully drained. (Not enough NCU to hold my drains plus outside buffs, team kills mobs too fast so I dont get a plunder in, people die and team waits, people go afk and team waits, people rebuff and team waits etc.) So I have found that being able to cast an appropriate mezz undrained (or at least with only divests running) is important.
And yes.. people DO tip for wrangles.. Strangely enough I get offered tips more for low level (30 or 40 pt) wrangles than when I have to go through 8 drains to get to 106. So tend not to get tips since I dont take tips if all I do is click one button.
Cheers
Maybe you can only be young once, but you can be immature forever.
I've been playing this game since beta, and my first trader was a solicitus with an ithaca...
I've just created a new one, few days back, he is leevl 29 now, and I decided to give Rifle a try, been using x-3, cater, gripos...
Currently using an 84 gripo.
I like your guide, with the exception of a few questions:
Why do I need concealment really?
Why do I need to raise perception? Other than to equip a scope or something, I dont see why...
Why bother with Map Nav?
Does anyone have a copy? How about posting it here, wouldn't that be a much better place than some web site (that doesn't seem to be up anymore, it's been 7 months since the "temporarily" edit)Originally Posted by Arowen
Have you checked out Didymus' Trader Guide at the top of this forum? It may be a little out of date (I think it was put out before Alien Invasion and hasn't been updated since) but it will give you the basics.Originally Posted by kiwu
Here is the link: http://forums.anarchy-online.com/sho...d.php?t=168020
Amosco -- Brokest Trader on RK2
Coope -- His bot is his best friend
Originally posted by Dark Kensai
Promising the stars and then hitting the customer with a bat so that they see stars is not the same thing.
Originally Posted by sobeguy
If you really want this chair, why not just get a phalloplasty and address your real concern?
Become a Lifer
thread necromancy != good.
--Rookie Teh "Wobble" Sux----------------------- AKA-----------------------Pirate "Ninjapirate" Dog--
-+Legion+-
WTB ATI T&L fix, h8 D3D.