I don't like the format och the 18.7 suggestions thread!
So here is my own top 10 suggestions for august 2014, in no particulat order!
1. Add an exit beacon to missions. Both RK and SL. Make it spawn once you kill the end boss.
Probably half the population or more is using a main to level alts. It's just no fun to have to run them out every time!
2. Add cocoon boss as a chance during ground raids. No need to change drop rate. Just change that.
To increase bot drops to counter the insane 240+ supple prices and to get raids going.
3. Add one 240+ lead bot to each APF raid.
To increase bot drops to counter the insane 240+ supple prices and to get raids going.
4. Add NR to spiritual.
To make officer's and paramedic's a wee bit less useless!
5. Make separate decon rooms for the different sides in BS.
Tired of having my gsf deleted with RI or QU!
6. State that using multiboxing software for PVP is bannable.
It's a handfull of ppl on both sides, who all have too much to lose. They will stop immidiately if only you tell them to stop.
7. Adjust the pvp ranges so that you may only attack one title level below or above your own, as well as your own ofc.
Revive old, big tl5 battles. The best fun in NW (imo). :>
8. Allow us to buy game time in the same chunks as today and then spend them
on any account we choose within our vet group. As in make it so that we can buy a yearly sub with the rebate, and use it to keep for instance three accounts active for 4 months.
AO is way overpriced. This is a way for FC to allow more flexibility without actually lowering the monthly fee.
9. Give us the org bank back! Simply activate the old gmi system and make it org only. Also increase
the number of slots to 10000 per terminal.
So much stuff getting lost on ppl's banks today! This idea could significantly help us have clean inventories as well as increase the benefit of being in an active org, where you can share your wealth in a legal, not so fuzzy way. You could even use the old org shop building for this purpose!
10. Allow us to auto minimize AO after a certain amt of time. To save energy, money and the rain forest or whatever. :>
Self explanatory, really. The difference in power draw is quite big between mini and maximized AO.
11. Allow 210+ players to pull missions with the same reward as 220.
To stop the endless search for a puller and to make teams actually consist of leveling toons. Not 3 mains with one alt each on follow!
12. Forget ALL of the current rebalancing changes. Most of them seem to be stuff that nearly nobody asked for and some of it is indeed crackhead stuff. Just forget it all!
There is ofcoure tons and tons more that could be done. But these ideas should be possible to implement relatively very easily. The amt of effect vs the amt of time spent should be very good. And that's something we need since we have so few ppl working on the game.
Cheers!