Quote:
Originally posted by Kenlon
Perhaps, but they are still utterly *wrong*. Take, for the sickest example, the Rough Black Staff of the Locked Fist. Easily useable self buffed at level 140. (Solitus, no special items.)
Run that through Jayde's weapon damage calculator:
Attack rating 871. (Base skill + QL 200 Bright and Shining + Brutal Thug + 2hb Expertise.)
Fast attack 556. (Base Skill.)
Sneak attack 556. (Base Skill.)
Brawl 616. (Skill + Expertise.)
Melee Init 1004. (Base Skill + Burning Rage + QL 200 Bright and Shining. Was unable to determine just how much bonus a QL 110 FoB would give.)
Full Agg.
Target AC set to 5K.
Still does 13314 points. Without the Sneak attack added to the calcs.
Compare:
Level 140 Solitus Soldier.
QL 200 Nova Flow Mk IV
Assault Rifle 823 (Skill + QL 200 Shining and Faded + Expertise + AR Mastery)
Ranged energy: 791 (Skill + QL 200 Bright and Faded + Expertise + RE Mastery.)
Attack rating: 805.
Burst 701. (Skill + Expertise + Power of Three.)
Fling 437.
Ranged Init 807. (Skill + QL 200 Bright and Shining + Attack Booster.)
Agg at 45%.
Target AC set to 5K.
Does 6858 points.
51% of the enf.
Drop the AC down to 3K.
Soldier: 8909.
Enforcer: 14756.
Soldier is at 60%.
Move the enforcer's Agg/Def bar to match the soldier.
5K AC: 10332 points.
3K AC: 11568 points.
Something's horribly broken here. And I think it's obvious.
Your new weapons are *insane*.
This is mudflation, pure and simple. And it's *stupid*. There was nothing wrong with enforcer's damage output before these weapons came out. All you needed was taunt improvement.
i'll trade ya damage for 40m range then, sound fair? see there's the trade off, also you have TMS, it's DIFFERENT, not fair or equal....