Quote:
Originally posted by Greythorn
The current Omni "advantage" is negligible at best to a large portion of omni players. I myself do not wear pol armor and the cash bonus is hardly a reason to give clanners any sort of advantage. Furthermore, no one has convinced me that clanners SHOULD have an advantage - how could a rebel faction in the outskirts of an insignificant desert planet compare with the might of an interstellar organisation such as Omni Tek? Imagined slights and advantages is hardly a reason to grant clanners an advantage.... from an RP point of view it dosent make sense.
However, if clanners MUST have something, give them an eqivalent "SOL" armor which has exactly the same stats or a "hacked" or "smuggled" (or whatever) pol armor line painted with really garish colours. Or even give them a slight exp bonus (i mean SLIGHT)... All this talk about skill bonuses, tradeskill preferences, etc is just going to unbalance the classes available to each side.
All clanners chose to break away from Omni Tek. That should be justification enough for the "disadvantages". Seriously ppl stop number crunching and consider the RP environment as a whole.
So from a RP point of view this doesnt make sense? Hrmm..."how could a rebel faction in the outskirts of an insignificant desert planet compare with the might of an interstellar organisation such as Omni Tek? " Well, take a look at world history, you will quickly see that might is not enough, its the will to win that decides the outcome. Look at Vietnam and Russian invasion of Afghanistan and many more. We have much more to fight for than the omnis, from a RP point of view we really believe in our goals, and because of our strong will to win this war, we should get good advantages.