Want to see something stupid
You can knock a quarter of the damage off of this level 100 item:
http://antiguardians.org/itemdb.php?&cmd=view&id=122914
with this nanoformula you can probably do by level 12:
http://antiguardians.org/itemdb.php?...ano=1&id=26399
(Yeah, I'm two points of debuff off. Through a Strength or Stamina debuff in there to finish off the job.)
The system is broken. The proposed changes are flawed. The fixes are haphazard, not well though-out, inelegant, and a mockery to the game-design and computer programming professions.
Gaute is showing his paying customers disrespect by not taking the high road and offering a PROPER fix that makes sense. Whether you support the changes or not, you are being disrespected by the lack of effort put into putting forth a PROFESSIONAL and SENSIBLE approach to making Character Skill Level matter more than Item Quality Level.
I'm just sorry that more of you players are not able to see the wool being pulled over your eyes, I'm really saddened to know these foaming at the mouth dogs starving for a bone are my peers and are so blinded they'll snap at anything, even a poisoned bone.
Re: CZ, Cosmik, Somebody?!?!
Quote:
Originally posted by grahamX0r
This weapon thing is a SERIOUS issue and needs REAL OFFICAL feedback.
A LOT of the weapons in the game have low tertiary skill requirments. Many of the good ones, that take a LOT of IP to equip, even have quadinary requirments. These reqs are usually blue to dark blue for most classes, and as such, they only get the points needed to equip the item.
A level 60 trader (or equiv mob) should not be able to debuff a lvl 100 player into ZERO PERCENT weapons damage.
Has anyone bothered to take into account that most of the secondary, tertiary, quadinary requirements can't be debuffed by Traders (any more so than someone else with, for example, burst inexperience)? Special attacks aren't effected by the trader debuffs.
Re: Re: CZ, Cosmik, Somebody?!?!
Quote:
Originally posted by Crymcyn
Has anyone bothered to take into account that most of the secondary, tertiary, quadinary requirements can't be debuffed by Traders (any more so than someone else with, for example, burst inexperience)? Special attacks aren't effected by the trader debuffs.
Ranged energy and heavy weapons are two of the most common tertiary reqs. Don't refute w/o doing your research.