Originally Posted by
Awikun
I agree with most suggestions above, but I would like to add some more:
1. Having 2 debuffs one for debufing combat inits and the other for debufing nano inits is very bad idea because:
a. They do not stack, so you can only use 1 of them and not both. It makes some sense in pvp (however impact of -450 debuff is not that great) but in pvm is simply stupid as it is impossible to tell which mob is using which init.
2. The way how rare (weird looking crystals) were nerfed/changed is not fair. I have 2 crats (220 and 200) and I have spent a good fortune buying all those nanos which now are a lot less usefull. Debuff to skill lock modifier and minor evades is hardly usefull in pvp and completly useless in pvm.