Minor Bug introduced in 13.2
In a mission last night, I got hit with two "Lesser Delay the Inevitable" nanoprograms. They stacked together, making my runspeed a fantastic -250 or so. I don't think they are supposed to stack...
Zoning and HP loss bug is back
Now, AGAIN, upon zoning..my hp's drop by a whooping 300hp! That was fixed and is broken again w/last patch.
Pets not fitting in doors
Warbots, Wardroids, and Warmachines Dont fit through doors in missions as of this latest patch. It used to be only slayers.
Sparrow Flight Other broken (in new way)
Playing last night Sparrow Flight Other no longer works. When someone in my team cast it on me, I saw "Nanoprogram executed successfully" and saw the animation around my character, but I didn't turn into a reet, nothing showed up in my NCU, and my run speed wasn't affected.
The night before last it worked fine. (Well, as fine as it worked then, with the dropping after zoning).
This is quite annoying. I had forgotten how frustrating life was before reet form. (There were lots of bitter jokes about "Jogging Online" last night).
Also, our ADV has a "Team Terrain Knowledge" that has doesn't actually work to buff the team, it just buffs her. Not sure if that's a reported problem or not.
Thanks for reading.
why is plane still unequiping when zoning
Is there any work around to fix this. I have exactly the air vehicle skill required to equip a plane. However when I zone it always unequips. I don't have any air vehicle implants at all. Died yesterday being killed from mob after zoning because of this. Can anyone help me understand why plane in unequiping. Only thing I can think of is perhaps one of the abilities that air vehicle is based on is lowered during zone temporarily thus reducing air vehicle by one. For instance if ability is boosted by an implant.