repost (from another thread on same subject)
great. another excuse for griefing.
"cant lose my title.. "
"have to get back my title.."
"have to get to the top of the uber-ganker list.."
fighting from shop zone doors..
PKing people 50 levels lower than you..
grid-camping.. whompa-camping..
(grace period hasnt totally ended this)
titles only encourage the worst behaviour.
right now there are level 150,160,170 clanners
who are camping the aces camp where the
level100ish omnis are trying to earn XP.
they've been there every night for a week.
they log in, kill a dozen players, cost them all
a million or two XP and hours of work, and then log off. .
only to log back in an hour later and do it again.
they are title farming.
i've seen people with novice/apprentice titles
refuse arena challenges because they dont
want to lose the title they earned 30 levels ago . .
(probably from paying people to lose to them)
i'd like the title system removed completely.
then it doesnt matter if you die.
no need to run in and out of shops.
PvP for RP and fun and not some lame title.
do you think grid-camping was fun even for the guys doing it?
i doubt it. they were title-farming.
is there really any challenge to level 150+ players
logging on, insta-killing a few dozen low level players,
then logging off in the same spot only to come back
and do it again after those players have earned back some XP?
no. it's 'shooting fish in a barrel'. again, title-farming.
now this guy suggests a website where the griefers
will be rewarded for this kind of behaviour with recognition?
I dont want to supress PvP. PvP is cool.
but the motivation and consequnces of a 'title/ranking' system
just doesnt seem to take basic human nature into consideration
and its effect on the overall PvP environment and what kind of
PvP it is encouraging. Perhaps this will change when FC gives
us more reasons / more places to PvP . . but i think those who
want the world to think they're uber will still be standing in the
shop doors, exploiting grace periods, and generally griefing.
besides, if you want to go around PKing,
why would you want to tip off other players with your title?
doesnt the element of surprise / opponent not knowing the odds
mean anything ?
I love PvP and fully support it.
I support capturing and holding territory.
I support more ways in which the geography
can force players to come into conflict with
eachother. I wish there were no yalmahas
in game so that we werent all safe from eachother
while traveling along the roads and thru the wilderness
to and from missions. I wish there were room for
highway robbery (taking that item you just missioned for
that isnt insured yet) in AO. All this stuff would be great.
what isnt cool is rewarding players for easy kills and exploits.
another idea:
instead of removing titles,
how about you only earn kills toward a title by killing
a player higher-level than yourself?
now there is a bit of challenge worthy of recognition.
and you wouldnt have level 160-180 players
area-nuking herds of lower level players just for titles.
PvP in the field and in the Arena
I have to agree to the last post. People are now "title-farming" in Ace camp. I am one of those who has been killed there (a lot the last weeks).
I dont mind getting killed in a warzone, If a lvl 150+ wants to fight in a 25% zone, I`ll fight...and die :) But ranks for PvP should be Arena only. Otherwise its meaningless.
To Cosmik: the 150 PvP cap is a damn good idea....