Overequipping and the IP reset: A follow-up
Gaute has a new article out in which he replies to and discusses your thoughts on his original overequipping and IP reset article. You can read the new article here
Have a read, share your thoughts and enjoy yourselves. It's a hot topic, but lets keep the discussions clean.
I don't have any ice cream to give out, but I have some great cheesecake.
/me gives cheescake to everyone.
Very litle info..about Enginers..!
I mean..its ok to OE 20% of your wepon requirements and
armor..(thats how it shud be)
But..make 20% both for wepon and pets..is unbalanced!!!
Why..not make a different OE % for Enginers? i wont say
%..thats..up to FC designers.. but 20% OE on Enginers..
is unbalanced..(i cant say this to much)
Keep up the good work.. the 14.0 patch is grate..!!
dont make 14.2 bad for Enginers..please listen to us..
Regards
Bluetec -107 Enginer
Aloues - 113 MP
Tecscope -103 NT
Re: Overequipping and the IP reset: A follow-up
Quote:
Originally posted by Cosmik
Gaute has a new article out in which he replies to and discusses your thoughts on his original overequipping and IP reset article. You can read the new article here
Have a read, share your thoughts and enjoy yourselves. It's a hot topic, but lets keep the discussions clean.
I don't have any ice cream to give out, but I have some great cheesecake.
/me gives cheescake to everyone.
Thanks for the follow-up... err I mean the cheesecake :)
/me looks for a cup of hot chocolate now