Originally Posted by Rak
The proposed changes to Close Call as taken from the AI perk PDF
Code:
If Percentage of health <= 50
Embrace 6: Health 450 .. 550
Embrace 7: Health 650 .. 850
Embrace 8: Health 850 .. 1250
Embrace 9: Health 1500 .. 1900
Embrace 10: Health 2200 .. 2500
If Percentage of health <= 15
Embrace 6: Health 900 .. 1000
Embrace 7: Health 1200 .. 1600
Embrace 8: Health 1800 .. 2500
Embrace 9: Health 3000 .. 4000
Embrace 10: Health 4000 .. 5000
My first suggestion is to just get rid of the whole health <=50% part; if a doctor hits this at 16% health, he just wasted what could have otherwise saved his life due to the low 16-50% healing values.
My next suggestion is to change it so rather than healing a specific value, just have it set the Doctor's HP to something like 40%. The perk is useless as a "save your ass" special if it doesn't even heal the amount of one AS. Having it simply set the Doctor's HP to 40% will allow the perk to scale and remain useful as the game progresses and players HP pools inevitiably grow. It will also ensure that the perk is useful equally at all the levels it is available.
Lastly and most importantly, if the intent of this perk is to truly be a "save your ass" button, then it MUST have an instant attack time, 1 second is too long in AO's fast paced pvp.