Sl calms and docs getting agro.
I have ask the doc in our org who I team with alot if after fighting 1 mob in a sl mission if he gets agro from the mob the instant we start to attack it. He said no, never has when im arround with my crat. All I do in missions is sl calm once on a mob, and recalm if someone breaks it but I have never been told of the mobs going after the doc of the team first. My reasoning below.
1. Not all SL calms are better. You have to go to anarchy mainframe or another cite to see what ranges the sl calms work on. The next better one doesn't mean its the next best one. Poor form on FC part to not tell us in the description of the nano what lvl ranges it will effect. Empowered Cubical **** has the lvl ranges that most crats will face from pen on upward. And I have done some limited tests but if the SL calm is used on mobs in the lvl range of its effects it seems to land much easier too.
2. SL calms clearing hate list. Again you have to look at the lvl range the sl calm effects. You have zero chance to wipe a hate list if the mob isn't in that lvl range so that can explain alot of why docs can and do get a built up hate list. Some SL calms affect a nice range of mob lvls where others are so limited they are useless or very limited.
3. Roots have much the same problem with the lvl ranges, but do work just having 2 charms, a bot and you hitting with a moderate chance to break makes it break that much faster compaired to say only you hitting the rooted mob. Root warping I have notice but only seems to be again when the lvl of the mob doesn't match the lvl of the roots effects. Client side seems to think the mob is rooted but server side only sees the snare effect.