Alien Missions, the way FC might like them ;-)
[FC hasn't stated it explicitly, but I assume nothing new should be serious competition to player cities, and I try to accomodate for this]
First of, I try to think of way to RP this, it's important to keep the RP in MMORPG.
I see two kinds of Alien Mission gettable from normal mission terminals.
Yes, *normal* mission terminal. No special terminals, no extra design work for Funcom (I try to make it easy on you, FC, so it increases the chances of this, or s.th. like it being added)
First one: randomly (and rarely), you get a special alien mission, clearly marked. From ICC, of course. Location... doesn't matter. Downed ship, some hidden covert base in a city, that's up to the designers. I even see a normal in-building mission, just with aliens (and some alien machinery). Easy to design, as you just need to add aliens and stir ;-)
The second kind is weirder, and adds much more to the "we are being invaded" feel.
At a very low chance, when you enter the mission zone, you... get aliens instead of the OT personnel or whatever the original mission description said.
Level of the aliens... unknown. Might be lower than you, might be *much* higher. You can't know, not for sure. Might be the initial scouts you see are 50 levels below the boss ;-)
A big surprise is what I have in mind.
You cannot beacon warp anyone in (not sure what BE does, never experienced it so far).
You cannot dupe the mission key, because as soon as you leave the mission area, ICC will get info on this alien base, and offer you (your team) to try it or leave it to ICC troops. You get 5 minutes, say, to decide.
*Maybe* ICC could offer you to dupe the mission key, but only to alien hunting license holders (I'd put an item, NODROP, into your INV the moment you log-in after getting AI ex-game, but that's just my RP streak ;-)
And only to chars in a certain level range, of course.
Both kinds of alien missions are *rare* (one per day max I'd say, and you cannot control it). Both are *not* rollable. Mission reward... the gratitude of the ICC ;-) And the alien loot of course.
Hmm, FC could reduce the loot by requiring most of it to be given to ICC officials after the mission? So, you get a lot of loot, but can't keep it... but get credits for it?