Great communication finally
One thing I wanted to comment in is how we mission for loot, and team for exp.
It seems to me that if monsters dropped better loot outside of missions, we would team more and not just run missions when we need gear.
And these camps need to be spread out across Rubi-Ka: as was mentioned above, everyone follows the same pattern of hunting, going from one popular spot to the next.
And yet the world you have created is so huge and beautiful. I am always amazed how awesome the Desert of Lost People in Broken Shores is. But why would I ever want to go there unless I was running a mission or sightseeing? If there was a unique camp there where Elite Armor drops, people would spread out more.
Don't do an EQ and make a static spawn drop a guaranteed item, but make a zone have an increased chance to drop desired certain items.
You have begun this with the Carbonrich rock fields in BS and 4 holes: this is a great trend and I applaud you for it.
Good article, more please!
But I'd agree with most people, give fixers a bit 'o love (and maybe nts just a bit?). You don't need to wait for a specific 'fix fixer' patch, just add a bit each patch, a tweak here, a fix there.
Also, can you make more weapon types viable? As an enforcer it seems to be a choice between dual rider execs and the hammer/beam, most else is just too weak. My suggestion here is for the faster weapons to (in general) have better minimum damage than they currently do, so, even against well armoured opponents, you do *roughly* simillar damage vs time. Every weapon should have benefits and drawbacks, maybe some crit more often but door poor damage otherwise, or some give other benefits such as increasing evades and the like.
keep up the good work though, and keep up the information flow, well informed players are less likely to be angry players :-)
Re: Good article, more please!
Quote:
Originally posted by Darkbane
Every weapon should have benefits and drawbacks, maybe some crit more often but door poor damage otherwise, or some give other benefits such as increasing evades and the like.
Hey yeah!!! That's a great idea, and makes sense to boot! The smaller faster weapons should give you an evade boost, since you are more mobile while carrying the smaller lighter weapons!!!
I might actually switch from Rider's to Merchent's if they gave an evade bonus, and had a higher minimum damage!! Or better crit or something...
Right now as far as Melee goes, the only 'real' choices are Riders, Beam, or Hammer... Anything else, and you are dead. (Rider's being the worst of the 3 :( )