Very impressed, this has changed my perception of the now defunct title game and pvp in general.
NW changes are very much needed as well.
Great response Sil and i commend you and your team on a great effort.
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Very impressed, this has changed my perception of the now defunct title game and pvp in general.
NW changes are very much needed as well.
Great response Sil and i commend you and your team on a great effort.
P.S. Please add an option to choose self-buff duel vs. outside buff duel in the duel acceptance interface.
If both players accept self-buff option, then all osb's would be auto-cleared from both ncu's at the start of the duel. If both players accept osb duel, then they would maintain osb's normally as outlined in Pharamond's original description.
Also:
Since you're already adding kill/death stats, please make a stat counter for BS too - Just like FPS games, I'd like to see a stat table (kill/death/assists/heals & point totals for those actions) after each BS round, ranking all players who attended that round. These stats would help add some bragging rights since you're removing any punishment for death. And this way it would be undeniable who the best pvp'ers are on a regular basis, regardless of a 'grindable' title.
Further, I'd like to see cumulative win/loss stats for omni/clan viewable for each day, week, month, year, & all time. There should also be a separate stat table for each BS (e.g. a separate table for the 210-220 BS) - that way we can see which side is really pwn'ing the BS at each level overall. This could help encourage BS attendance as a matter of pride for your side - I think it would be cool if omni/clan were really close at the end of each year, resulting in a big push for wins before the year ends.
As an option to encourage greater attendance, you could even stagnate when the 'official' year begins & ends for each BS. In other words, the 210-220 BS 'official year' could run from Dec 31 - Dec 31, while the 'official' year for the 200-209 BS could run from Nov 30 - Nov 30. In this manner, even the most deserted BS's would see some action at least one month out of the year, when the annual 'title' was at stake.
Question
These titles are actually more like a grind, then what the old system had in place?
If they are, please make them a rediculously hard grind. So that the titles actually mean something. I would hate for everyone under the sun (that actively pvps) to have all the best titles.
And IMO don't make them degrade over time. What is the point of reaching a "Legend" status, only to loose it when you decide to retire?
And there was much rejoicing /yay
a) to enable it to be less of a ridiculously hard grind.
b) so that it DOES mean something when you see someone with the title (ie, people won't incessantly grind grind grind PvP kills only to get their final title and retire ... and people won't be able to ebay just because they have that high title).
I like it as well, though Streetjudge is iffy.
Having fun with the thesaurus, sorry if I repete... ;)
Outlaw
Bandit
Desperado
Drifter
Gunman
Gunslinger
Highwayman
Hood
Hoodlum
Hooligan
Marauder
Mobster
Assassin
butcher
eliminator
enforcer
executionor
gorrila
hit man
liquidator
plugger
slayer
soldier
torpedo
triggerman
Mugger
Assailant
Antagonist
Bushwhacker
Bully
Delinquent
Gangster
Goon
punk
rowdy
ruffian
torublemaker
culprit
guerilla
hustler
cutthroat
champion
conserver
custodian
defender
guard
sentinel
warden
mercenary
commando
draftee
fighter
grunt
guardsman
guerrila
gunner
marine
musketeer
officer
trooper
private
recruit
vetran
ace
adept
devotee
guru
master
professional
master
freelancer
crack
brillian
champion
expert
virtuoso
scourge
The solo titles should be...
Shade
Trade
Doctor
Enforcer
Fixer
Martial Artist
Engineer
Meta Physicist
Agent
Soldier
Nano Technician
Keeper
Adventurer
But seriously..
The solo titles need some reworkage :)
la de da
Quote:
Originally Posted by Kinkstaah
To be honest I would rather see no titles just so people will actually do the PVP. But failing that one were there is no loss for death is much better than what we have now. Decay over time would suck for casual players or people who are not always able to get to the game like people who go away on work or whatever.
How about some kind of 'Honour' system that rewards sticking around to the bitter end?
The more Honour you farm, the more gain and less loss you get :)
Could be quite hard to implement, atleast on BS
I like this list. Although I agree that Streetjudge doesn't quite seem to fit.
If FC put Nemesis in their title list, I wonder if that org would all get the Nemesis title....
Holy crap. All of those as titles would rock. That way if someone got the top rank, you'd KNOW they had been working at it a while.
Dunno if I'd wanna be "Crack" or a punk :p theres definately some good ones in that list, please rethink the solo titles ! (and also the loss of points :p)