Originally Posted by
MachSchau
I dont see this as a goodbye thread so much as a, "Things were worse before, now they are going to get even worse (HOW IS THAT POSSIBLE!)". The consolidated/"live team" (as Joel the giant newb put it) as stated by Joel has been around for a "couple of years" and during that time NO development help has been given to AO. Why am I so sure of this? Because over the past couple of years the speed in which AO is developed has gone down immensely along with communication. A lack of both indicates a lack of development.
Only now when push has come to shove does FC have to redirect some of their resources to AO, but this is only temporary until they hire 1-2 people to work on AO and then the redirected help from the "live" team will go back to working on all games but AO. FC has shown no initiative in training the other development staff to handle AO and it will remain that way even after AO goes to Steam and engine is released and the population increases some.
There have been many hiccups in development for AO/FC games such as moving locations, consolidating resources and losing people. However, with this recent surprise it seems that the engine wont get understood for many months if not a year or more down the road thus pushing development of the engine back even further which also pushes Steam release back. While all I can do is entrust that Michizure will do what he can to get things done I feel that FC needs to take a serious look at AO development and either direct the "live" team to start hammering issues out for AO or just stop trolling us with Joel making these convoluted statements about AO development.
Basically, I want a statement from FC stating how they are going to make AO better and what they are going to do and what they are going to do for me (me meaning the player/you/community).
I live in a world of cupcakes, unicorns, rainbows and sunshine. I fart sprinkles that make me float and swim in chocolate rivers. Oh how one can dream for something better.