Re: A plea to stop killing guards at gates! And merchant npcs!
Quote:
Originally posted by Codewitch
Twice this week I was running from monsters to the guards at 20k only to have them dead when I got there and unable to help me!
Guard killing and npc merchant killing is out of control. What is wrong with you people who do this!
Another instance, this week:
I was selling loot to an npc at 20k and some fool comes running up and starts beating on the npc with his weapon! I yelled at him "hey I am using this trade window *****!!" and he ran off didnt even say sorry. I could have lost my loot since I was selling out of backpack and did not have equal number of slots in inventory, and if the npc had died I would have lost the overflow that stays in his trade window!
This has happened to the bronto burger npc also in ent and trade. I often go there to sort out my loot and sell, it is great fun for me to do that there, since it is a social gathering place, and some fool comes up and starts shooting the npc!
People! Think before you act! Why the hell do you kill guards/npcs anyway? There is no reward and it is terrible roleplaying! I wish Funcom would make some kind of design change to this. :mad:
For once an actually reasonable reason not to kill guards. The trading thing. I agree, dont let them kill the trade NPC's. As for the guards though, well, all I can say is too bad. Not that I dont feel bad that you died running back to try and get them to kill you, but, thats the breaks.
And as for RP reason. Well, not everyone RP's. some infact even disdain it ( like me ) and if someone yells at me for commiting treason by killing guards, it only makes me kill that many more.