You guys have obviously been slapped around too much
Dear boneheads!
This rating system is very much like the FICA system for rating chess players. If you have a problem with how the Game of Game's is rated, see my greeting! Reaching the top of PvP SHOULD take a long time. They have not mentioned that reaching Grandmaster can only be achieved by one player like the highest title in RL Martial Arts, so you should be happy that there can be any number of Grandmasters. Continue to PvP and enjoy yourself. Can't you guys find anything better to do with your game times than finding something inconsequential to whine about.
Softtouch 118 MA
Independent Rubi-Kans
Re: Viewing present score
Quote:
Originally posted by armbreaker
Can you view your present score? If not, can an Ark tell you?
No and No. Not yet.
Re: Rules work like this?
Quote:
Originally posted by JEB
Hey
Fight 6: Player 1: 1300 (No-title) Player 2: 1406 (Freshman)
Okay so now we have player 1 with 1300 score and player 2 with at least 1400 in score and a freshman title. According to the simulation above the freshman would have 1406 in score, that means there is a 1406-1300 = 106 points diiference = they shouldnt be capabel of getting points from each other. We then let the pvp-loser kill the freshman a single time, which resulted in the freshman losing his title. According to the explanation this shouldnt be possibel since the score difference between them is greater than 100. It would only be possibel if the freshman have had a score of exact 1400 which we have no way to check, but that would neither be the case if we follow the formula.
JEB is correct - I manipulated the same setting last night with an untitled 1300 and a newly made freshman 1402 (confirmed and checked pvp_rating)
freshman kills untitled - no increase in freshman rating
untitled kills freshman - lose to <1400 (back to untitled)
If this is the case - this is contrary to the published formula - something for the bug-hunter team to clear up and FC to then fix
-Pat