Quote:
Originally posted by zeroframerate
It isn't the exact same IP cost actually, if you bother to actually look at the numbers instead of just continually ignoring what I'm actually saying.
ewert, pay very close attention please. You're not bothering to understand anything that I'm saying and just making things up now.
Here we go, ready? I'll go slow for you.
Okay, step 1: We'll take the person that's at level 200 that never had a chance at IP reallocation. Let's say early on in the game they spent a total of 100,000IP on some skill to raise it to a particular level.
With me so far? They've spent 100,000IP. Write that down, there's a quiz later.
QUIZ: how many IP has the person spent on the skill? Did you answer 100,000? Good boy.
At this point it is crucial to note that since the level 200 has increased their attributes beyond what they originally had when they spent 100,000IP on the skill and the skill now is beyond what the originally spent the 100,000IP to get it up to.
If you agree that raising your attribute points raises your skills, then you're with me so far.
And now let's say a different level 200 person gets a chance at reallocation.
STEP 1: They increase their attributes and lo and behold they don't have to spend anything or significantly less because their attributes we're raised to a point where the amount they have to spend on the skill to reach the same level is reduced!
Did you follow that? Do you understand why they won't do a reallocation ever? The person that gets to reallocate will have a distinct IP edge over those that didn't, ESPECIALLY when it comes to future changes to skill costs.
Here's the thing that I think you're stuck on: It costs the exact same amount of IP to go from 100 to 125 as it does to go to 10 to 35 in a skill.
That is true. I have never disagreed with that, which is what you seem fixated on.
What you don't understand is that when you spend IP (and it's also the same reason the actual IP cost is the same) is that you're spending IP on a bonus to the skill and not the actual skill. Whether you spend 100,000 now for +50 to a skill or 100,000 later for a +50 to a skill does not matter.
What matters is this: since you've had the chance to reallocate IP differently, you're going to raise your stats first before you dedicate IP to skills. At this point you don't need to spend as much IP to purchase a skill up to a particular level because you've done most of the work already by spending in attributes!
The short of it is: there's never going to be a one-time reallocation. Either it's going to be always available or never.