Re: Proposed design: If you can't be attacked, you can't assist with buffs and healing
Quote:
Originally posted by Cz
During land control battles we often see people outside the level range of the combat (e.g. level 200 buffers in a battle of a level 40-50 area, or level 125 Doctor healers in a 200+ area) participating as buffers and healers without fear of repercussions due to being outside PvP range for the combatants.
The healing issue is bad but so is players outside of your pvp range attacking you cause they are teamed with a lower level you attack (might not be how it works but I know I am getting attacked by people outside my pvp range usually while I am attacking somebody at my level). Since it seems you are able to reconize level diffences in teams since you get the no xp clicky when you join a high level player can't you also make it so a team with a high level and low level players can't PVP. There are legit reasons in PVM that a high level player would be teamed with low levels can't really see a good one for PVP cept easy kills.
~aqua
I dont think this is a good idea
It just creates too many "rules" when the rule in everything from 25% and less should be that you are free meal.
Or perhaps some very broad areas like:
200-100 can fight
150-50 can fight
100-0 can fight
The point where you really start to make difference in big fights is about 150+ in my opinion and nothing under 100 really make the difference anyways so it dont really matter if they are there or not (except for the lag).
So I think the new level guides suggested above would solve most of the problems you are now wondering.
What you think?
Zarch and da chars from 30 to 177
Sample of Org Chats from Mid-Level Guilds
If this proposal goes live:
Quote:
[Org Chat] Jynne: Well folks, we just lost our Nascent Nifty Notum Drilling Field base.
[Org Chat] Someone_Else: What happened? I thought you were there helping defend it Doc?
[Org Chat] Jynne: The attackers were under level 100 from a twink org, so we had to just sit there and watch them fight our towers. Level 200 chars from the main org stood outside in the 75% zone and gave them HE, mochams, RRFE, and some other buffs; when they got hurt they ran out for a bit and a high level doctor CH'd them. We couldn't touch the people doing the buffing, and we couldn't touch the people attacking our base.
[Org Chat] Someone_Else: Boy that's a crock. I wonder if EBgames.com takes returns on these booster packs? :p