Originally Posted by
Gorathon
The problem with an anti-meep tower is that it still indiscriminately punishes fixers trying to use their toolset. To be fair to all involved, you'd need heal -% towers, anti-drain towers, etc. The abuse should be addressed, not the mechanic.
I know this idea is overly-complex, but what about something like:
1. Change tower flag mechanic so that damaging a tower gives a flag, regardless;
2. Once the fixer ('s team) has damaged a turret/tower the the fixer ('s team) must deal damage to a defending player before the meep is available. If no defenders show up, then there would be (in my mind) no need to meep to safety.
This is an ill-informed idea, I'm sure, but there should be a way to fix the abuse while still preserving the mechanic.