Mid to High lvl hunting grounds
I believe that a big part of the hunting versus missioning has come from the fact that all good areas for 100+ ppl to hunt are PvP! And since I turned lvl 75 (PvP cap limit), I have not been attacked by a person less than 1 1/2 times my lvl (usualy double). I am all in favor of a challenging fight but come on. I hunted alot with some of the same ppl I started with at lvl 1-5 and most of them have dis-owned hunting all together because it wasn't if you where going to get attacked but just when it was going to happen. I still hunt for the pure enjoyment of it, and its not uncommon for me to spend the better part of a day hunting and come back with little exp to show for it because of High lvls stalking the hunting grounds. So the only real solution I see for this is to keep the PvP caps on till about 160 or so (seeing how your teaming range would be about 40) and also put more items on larger mobs outside (this would take some of the glory of missioning away and make ppl team to get the items from the large mobs). Just my personal opinions (I know you PvP'ers don't like my idea but thats just because your the guilty ones doing it :)
High Level Outdoor hunts will increase socializing
Kudos for more high level outdoor hunting areas! With missions, one has a choice: solo or team. With a strong mob with a possibility of aggros, team play is therefore strongly encouraged. The stronger the mob, the more likely team play will become the only viable option.