Actually... Apocalypse, also known as En Sabah Nur would more correctly be The "immortal one". Thanos and Darksied can both be killed. ;)
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Not to mention Apocalypse is so much cooler than Thanos or Darkseid (although the new gods world and mythos is pretty awesome.)
Great, looks like for forseable future AO will be fun to play.
Atleast till late 2016 but by then we can do rome skyscraper of adventute instance. And if development is good, I can see myself paying for even more gametime.
Also looking forward, to these so called small balance tweaks. MA needs to start doing 15k crits with fists please at endgame ..
Or that. Hehe or nerf shades...
Right now im sure all can agree most op professions in pvp pvm are NTs and Shades. Nerf a bit. Lower dd on doubles, nerf Aad Aao drains.
Shades are actually in a somewhat decent place right now. They have about a 50% viability versus all other 14 professions at TL7 (Where most balance efforts have been). NTs are certainly overpowered, but mainly only during their defensive nanos (Nanobot Aegis and Nullity Sphere). Other issues that contribute to NT's OPness are ones not exclusive to the profession - the general OPness of ranged, the ability of roots/snares to be spammed, and the ineffectiveness of NR against dedicated casters.
Agents are currently more OP than any other profession ever has been in AO's history. They have an alpha that is VERY easy to land and does 1.5 times the damage of a Shade alpha, taking less than half the time to fire off. This is also coupled with them having an objectively ridiculous new defense nanoline (Look at Disappear).
All of this is moot, however, because balance between professions is something FunCom will never achieve in this game without radical changes (in other words - a different game). What the developers SHOULD be focused on is making combat FUN and ENGAGING for all players all the time.
This community is utterly garbage at being objective - everyone only wants their own main character to succeed in PvP at the expense of all others. Listening to highly biased Professionals has led to these unbalance issues. That's why I groan anytime I see patch notes talking about balance tweaks and changes. If the combat was simply made more fun, then balance wouldn't be as much of a concern.
I meant shade in pvm, and nt in pvp. But yeah make combat more fun. We need a change at fundamental level, how hits, specials, perks, nanos land on target. Because things are greatlly out of whack at 220.
Personally whatever is nerfed orbuffed, there is always another profession I can play.
Pvp just feels flawed.
Oh my gosh. I just finished the AO book. Are we going to get to take down Dr. Drake?
I liked the novel too, though calling it a "novel" is a bit of a stretch. More an outline with a couple of good longer bits.
You will run into Drake if you're a paid player but it's minimal.
Main reason I'm posting:
http://www.gamesindustry.biz/article...ion-merger-etc
Sigh, here's hoping. :(
Legos, poor product launches, and bad marketing will be the death of this company. If someone did acquire it, do you think they would be interested in developing any of the MMO properties? I think TSW might garner some interest, but I don't think AO would.
Any cashflow positive MMO should gather intrest. Ill buy it, provided fc goes very low on price.
Kickstart a company to acquire FC's MMO properties (minus the licensed ones!) and Michi. Do not retain any other employees, but make every attempt to lure the story creators back into the fold.
This is a heavy exaggeration. You don't remember stun procs? You don't remember 40% caps and NTs 1-shotting people with Triples under NBS?
I'll agree Agents are very strong, but they are super easy to kill. Most Agents do not have the nanoskills required to cast Disappear while in FP, and instead use a lower nano. Agent healing was nerfed, and it wasn't good to begin with. Many other profs have seen drastic increases in damage and defense.
My assessment of Agents is that they have a chance to kill any profession that they get the jump on, but can be killed by any profession that gets the jump on them (exception is probably MPs in both ways).
Agents are far from OP, they are mid tier. Nothing like nt, advy, fixer...
Well i've been thinking here and i came to the conclusion that you guys have no idea about what you are doing (still)
Since you took over, i didnt see anything new in this game. You took Genele's ideas of "Rebalance", some new Inferno missions came up, what else did i miss? New engine? For real? What, you polish game textures, overcloaking graphics and announce "New Engine" ? Is this real? With all those new MMORPG around you came up with this?
Do you realise the game is becoming empty day after day? Or did anyone in the office?
So you continue ignoring the community and releasing new TL7 instances after all the issues adressed by the community, like multiboxing and you will very soon ending with a few guys playing this game.
And if you didnt know, we have an tl7 pvp instance already, its called Will to Fight and its empty.
Want ideas for new instances? Well maybe you should look at Multiboxing as a serious issue and already killed what it was called PvP and the NW concept.
When you you look into it and fix this issue maybe you should start thinking of Tl7 Enconters. Like making Camelot and Tara TL6 locked and a new Instance like Tara for TL7 (Already suggested by a mate)
If you guys cant come up with good ideas you can just look into people's posts and come up with some.
Ignoring game and community issues and releasing content just like that wont take this anywhere.
He's at the bridge into Nascence & hands out training missions.
That is is Drake Rodriguez not Roland Drake.