Needed: Aggressive Neutrals and Passive Neutrals
The current faction system needs to be more dynamic. In terms of the faction system this game is behind EQ. With the Conflict and conflict in general being an important element such an inadequecy is quite detrimental to game play. When a player attacks someone or thing on his own side they should get a permanent mark on their record. Especially for the OT side its ridculous to have departments/guilds attacking Omni-Pol personel without any repercussions. Such people/organizations should, after repeated offences, be switched to aggressive neutrals.
Aggressive Neutral( Outlaws ):
-Should get a few small secluded towns with few NPC guards and completely 25% except for right around the reclaim terminals
-A few very expensive save terminals
-Shops with limited inventory and high prices
-Should be KOS to all NPCs( omni, clan, neutral ) at all gas levels
-Most importantly they can start combat with anyone in gas <=25%
-Also they should lose any ribbons/tokens that they earned while on either side.
Also passive neutrals that attack sided( aggressive neutral, omni, clan, passive neutral) NPCs,MOBs, or Players should get pushed to aggressive neutrals. And there should also be special multi-stage missions in order to switch sides or boost ones passive neutrality.
Heh. Nothing but worthless, defenseless, glitches.
Nice artical on the neutral `faction`, however, I'd like to voice some disgust by the fact of "neutral" being considered an actual faction.
Maybe disgust is to harsh a word, so I'll leave it at the fact that it is upsetting that I am considered a faction.
I chose neutral when I started my Agent on Anarchy Online, so that I could be what I wanted, work for who I wanted, help who I wanted, and never be thought to work for anyone. After all, isn't neutral the lack there OF faction?
"I'm not Omni, I'm not Rebel, I wear grey so just who am I?"
That's what people should wonder, who am I? Who are you all? Neutral, meaning you are who you are, and do what you want. That's all. Being considered neutral means you have the freedom to do covert ops for your `true` faction, it means you can can be anything you want!
Neutral is the "faction" of anarchists. Neutrals should do whatever the heck they want and should not be factionized. Omni-tek and Clan are factions. Neutral is not. "Neutral" means, no affiliation with either of those FACTIONS -- Not "We're part of Neutral! We hate Clan and or / Omni". Neutral guilds are factions however, just like Omni-tek and Clan.
Neutral does not need its own "city of operations" because "neutral" does IS NOT A FACTION. "Neutral" does not have a leader, or leaders. People don't seem to understand this, even FC calls us a "faction". Anyone have a dictionary? Putting high level shops for neutrals there would be a good idea, high level area, for high level neutrals. ^_^
Me, I'm a neutral Agent, who I work for is none of your buisness. That's why I am neutral.
Now, let's look at why I chose to be an Agent, now that we know why I am neutral between the conflicts of Rubi-ka.
- Covert ops.
- Spying for pay.
- Smuggling.
- Assasinations.
- Mercenary possibilities.
- Looking like that `kewl` MIB.
Now lets look into each of these fields.
Covert Operations
Questions: What in AO is covert? You see everyone's information, you can easily listen in on conversations, ect. There is no real way to be a spy, listen in on Omni-tek or Clan groups talking, unless you can get in their guild houses or what not, which really is unlikely for anyone to work hard to do. Even if you do manage to, who will pay you for this kind of information?
Answers: In AO, it is covert to PVP, sneak, aimed shot. Killing, sniping, hiding behind a box and listening, sitting in a corner, lots of other pointless, laughable stuff. Getting in guild houses are easy, I think? I've noticed that I can enter other neutral guild, guild houses easily, at least I think that's what happens when I am allowd in small huts without a mission. I don't know of any Omni accessable or Clan accesable guild houses. Maybe a way for Agents to enter and actually SNEAK to players VS. their preception, would make for better Covert missions? And, finally, lots of Clan and Omni factions will pay for information you hear! Just look! It's a great thing to do for fun in game, and gain cash, besides missions. (I wont speak names, but I've been paid for information many times, and been paid very well.)
Spying for pay.
Same points as my Covert Ops. arguement.
Smuggling.
Maybe this is the fixer or trader catagory, but as an Agent I still find it would be fun to be able to do buys for Clan or Omni people, from either factions stores. Maybe some kind of skill or item to gain access to stores? I dunno, I think it'd be better for neutral people to have access to all stores, or at least some other than the damned implants.
Assasinations.
I have the skill "Snipe", why can't I snipe people? I'm a neutral, ass kicking, su[]Da Agent. I want to be able to assasinate the targets that my Clan or Omni employeer pays me to. Useless as a neutral.
Looks.
Where is my MIB suit? Where are my c00l shades with l33t stats? Where are my elite Glock-17 pistols and side arms? What about my combat knives? Hacking gear? Missi0n Imp0ssible man. Missi0n imp0ssible.
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I'm sorry if that was a rant to Agents, but I wanted to keep it to how I feel about my profession.. and how it is constricting to role-play, and do invotive things in game as I'd like to.
I really wish PVP was allowed for neutral characters, in political zones. That should be allowed, especially for Agents. Used to be a bunch of neutral agents.. guys come on. Can't you understand this?
Maybe I should post this list to the Agent's as well, I think I made some good points.
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My final note is what I think neutral is.
Neutral, as it applies to Anarchy Online: I don't care who or what anyone does, I'm going to group, buy, kill, destroy, love, hurt, hug, accompany, and join anyone I feel, without some deformed leader.
That is neutral. Like it or not, P E R I O D.
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I'm not good at writing this kinda stuff, so I applogize if I got off topic, but I think I got my opinion through.
I'd also like to note that I didn't read all the replies before I posted this, I am lazy and want to get back in game to finish some missions. :)
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Operation: Glitch
Rocco "Rukus" Albe
"Ayame, I'll find her."
"huh? wtf u want!!"
Neutral All My Life, Despite "Clan" Label
I started this game within it's first week of hitting shelves. I was hooked.
I created a character, and I have stuck with him since day one. He has a history developed now, but it's lacking something that should have been easy to write into it...
...See, when I started this game, I knew that neutrals had it bad, but I desperately wanted to be one. And when I realized that neutrals didn't receive "tokens" for mission, I was aghast. I didn't know what "tokens" were back then, but I thought they must be important. Neutrality was regularly discouraged. I was a noob, and the discouragement was so immense that I thought I was playing AO all wrong if I were to stay neutral. Okay, so I though "I'll keep my neutral persona but just 'work' for the clans so I can get tokens."...
...Now I can't go back. I've played as a neutral from day one, and have since learned that I do not require tokens, and I certainly don't hold any contract with the clans that should be indefinitely binding. I want it back.
I want to be neutral again, and I have done a fantastic job playing the part. I am not a clanner. I have no side. I am a mercenary doc, and I will always be that way, whether I am allowed to display it with the label of "Neutral" or not.
That point in and of itself makes it insanely silly to disallow ANY POSSIBLE way of returning to Neutrality. If someone used to be clan or omni, but now is a neutral character, what on earth is the IC story behind making it physically and literally impossible to be displayed as one?
So you want to offer a penalty? You want to knock a couple levels off me, take away my tokens, remove most of my equipment, and tattoo "Gertrude's Biznatch" to my forehead?
Cool by me. At least I'll be free from this lifelong contracted obligation nonsense.
I am Neutral and Proud.
Neutrals? a matter of strategy
Hi all,
About neutral topic i think that to give them the same opportunities that other factions have is a great thing.In fact, in my opinion, the question it is not in the terms:"neut can/want/can't or want not win rubi ka or whatever" but in the terms:"what happens if neut can do whatever they want to do?"
i think that if the neut want to win rubika and to be an active part of the conflit they must have the possibility to make this; and in order to make this possible they must have access to the same game features that actually are only for the "sided" factions(i mean high ql level items in the shops,a general chat channels,whompa network etc.)
then if the neutral mindset can make neutrals a "disintegrated" faction made from individuals and isolated clans more than an alliance this is a matter of "politics" or peraphs of war not a game issue
i think that the the next implementations in the game (conquest and holding a territory etc...) with a neutral faction that can be the same things that clanners and omni can do can resolve completely this issue
the rest is a matter of future... :)
Criswolf agent clan
Whiteforce nanotech clan