Quote:
Originally posted by Jynne
Kuroshio - I'm not ignoring that people were exploiting the old system. It's just that the new system makes the problems worse, not better, and has the added effect of harming people who want to play honestly.
People intent on exploiting the rules at the low end will still be able to, though it might take them a little more effort to figure it out now. But now they can exploit the rules at the high end by attacking a level 150 base with level 110-125 characters, and mooning and making fun of anyone over level 160 who comes to defend it and finds that not only can they not engage the attackers, they also can't buff or heal any of their guildmates who can.
Now yes, I do want to help my own org out regardless of level. I think as a matter of philosophy everyone should. But I also realize that keeping high level people out of low level battles is a good idea for game design. But this system doesn't accomplish its goals in a satisfactory manner, and introduces additional problems and puts stress on organizations. And those problems and stresses disproportionately fall onto one single profession's shoulders.
But I guess that Funcom doesn't care what happens to any given organization.
I'd swallow all of this a lot easier if I could get a refund for notum wars, or at least ask about the possibility without CZ trying to heckle the notion of it. I've paid for the product "Notum Wars" and I am not getting what was advertised.
EDIT: PS - I realize I'm not representative of the player base, but I pay the same per month, and unless and until I decide to cancel my account, I do have expectations as a consumer.
At what point does your expectations as a customer stop taking precedent over the expectations of another customer? Or 2 customers? or 200 customers? That's what the entire point it that you're not acknowledging.