Only thing that is certain is: if its good, and works, it will be nerfed sooner or later...
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Only thing that is certain is: if its good, and works, it will be nerfed sooner or later...
there you go. straight from the horse's mouth...Quote:
Originally posted by FunCom
We have decided to make the following game balance changes:
- reloading a weapon while in combat gives an advantage to users of weapons with small clips, as there is no reason to use a weapon with a large clip. you must now zone in order to reload.
- the ability to sneak up on a mob and surprise it by attacking is not an intended feature. initiating combat is no longer possible, as this makes xp-gaining trivial.
- an engineer was reportedly able to get an enforcer to 75% life in pvp. this has been fixed. engineers may now only attack themselves in pvp areas.
- when zoning into a mission, all mobs will now warp to the staging room to remedy the problems with pathing.
- due to pathing issues, we have disabled movement abilities on pets. this is to coincide with the previously stated change. missions should be much less of a headache for pet professions now. enjoy!
- we have observed that professions with psychosis (mezz) abilities have an unfair advantage. previously, when a player calmed a mob, he was then able to sit and restore health and nano. this is no longer possible. players must now zone in order to kit.
- we have noticed that players have been able to obtain experience by combining store-bought tradeskill items. in theory a player may reach level 200 by purchasing and using tradeskill items. this was not intended, so stores will no longer function.
- players zoning into missions with warping mobs and immobile pets are no longer able to move.
- in an effort to fix the economy, all items ingame are now nodrop and unique. in order to avoid saturation, mobs will no longer drop loot or credits.
- an exploit involving mission generation has been fixed. players were able to obtain missions to reasonable destinations for useful equipment and credits. to fix this, we have disabled engineer pets.