Originally Posted by
McKnuckleSamwich
the original damage templates weren't bad, like, when AO first started, without all the AAO, and the retarded amount of add dmg. like, an agent might AS you for 2.5-3k dmg, but, you'd be killing someone with only 7k HP anyway, so everything worked out, normal hits landed, and it was all about who had more specials.
It made sense, then, SL came along, and weapons got bigger top end damage, but, they were still balanced because AC's were relevant, you could be whacking away on someone, but only be doing moderate damage, because people had decent AC's.