What was really needed. . .
. . .will never be implemented, and in fact, probably *couldn't* be, at this point.
We need a semi-automated "stock exchange" of sorts for items. [2]
It should be easily accesible from any bank terminal (including ones in apartments[1]), and show several different pieces of info.
1) What the price would be when selling to a store.
2) What the price would be when buying from a store. (include projected price for QL 126+ items or non-store purchase equip.)
3) Include the present avaliable number of the item in question.
4) Include the present market price of an item. This would be the lowest cost that the item had been listed at by the seller.
5) Should also include a display of what the highest avaliable standing buy order is on a certain item, allowing people who get rare loot to see what the market may bear. . .
Of course, the terminal would have to include search functions and so on, so as to make putting in a buy order easy.
It would also have to include the ability to set a sell price or buy price on an item, so it will be snagged if an item comes avaliable that you can afford.
[1] Yes, I know there are no banks in apartments, but there should be. There should also be either a nano that can be cast in the grid to drop you directly into your apartment (with team version) or a grid exit that will do the same.
Oh, and also an in-apartment Grid Terminal.
[2] This sort of set-up would make the AO economy really *work*, allowing you to take missions, sell the gear to whoever needed it, and buy gear that you need *without* requiring an outside program to help you get your stuff.